9 move timer to the cs tools project (#10) #29
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main.yml
on: push
Build
3m 48s
Build, Test & Deploy
2m 21s
Annotations
5 errors and 19 warnings
Build, Test & Deploy:
_src/GameFramework/Core/IGameManager.cs#L3
The type or namespace name 'Infrastructure' could not be found (are you missing a using directive or an assembly reference?)
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Build, Test & Deploy:
_src/GameFramework/Core/IGameManager.cs#L12
The type or namespace name 'IStopwatch' could not be found (are you missing a using directive or an assembly reference?)
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Build, Test & Deploy:
_src/GameFramework/Core/IGameManager.cs#L3
The type or namespace name 'Infrastructure' could not be found (are you missing a using directive or an assembly reference?)
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Build, Test & Deploy:
_src/GameFramework/Core/IGameManager.cs#L12
The type or namespace name 'IStopwatch' could not be found (are you missing a using directive or an assembly reference?)
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Build, Test & Deploy
Process completed with exit code 1.
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Build, Test & Deploy
The following actions uses node12 which is deprecated and will be forced to run on node16: battila7/get-version-action@v2, microsoft/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build, Test & Deploy:
_src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L10
Nullability of reference types in type of parameter 'data' of 'Control ViewLocator.Build(object data)' doesn't match implicitly implemented member 'Control? ITemplate<object?, Control?>.Build(object? param)' (possibly because of nullability attributes).
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Build, Test & Deploy:
_src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L13
Possible null reference return.
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Build, Test & Deploy:
_src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L10
Nullability of reference types in type of parameter 'data' of 'Control ViewLocator.Build(object data)' doesn't match implicitly implemented member 'Control? ITemplate<object?, Control?>.Build(object? param)' (possibly because of nullability attributes).
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Build, Test & Deploy:
_src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L13
Possible null reference return.
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Build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, battila7/get-version-action@v2, actions/setup-java@v1, actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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