Fix SceneTreeDock invalid state after trying to remove internal Node #185
Annotations
10 errors and 3 warnings
editor/scene_tree_dock.cpp#L2659
missing return type after '->' ('int' assumed)
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editor/scene_tree_dock.cpp#L2659
'hide_unused_editors': unknown override specifier
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editor/scene_tree_dock.cpp#L2659
if a trailing return type is used then the leading return type shall be the single type-specifier 'auto' (not 'int')
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editor/scene_tree_dock.cpp#L2659
missing type specifier - int assumed. Note: C++ does not support default-int
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editor/scene_tree_dock.cpp#L2659
'int EditorNode::get_singleton(void)': overloaded function differs only by return type from 'EditorNode *EditorNode::get_singleton(void)'
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editor/scene_tree_dock.cpp#L2659
'EditorNode::get_singleton': 'int (void)' differs in levels of indirection from 'EditorNode *(void)'
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editor/scene_tree_dock.cpp#L2659
function 'EditorNode *EditorNode::get_singleton(void)' already has a body
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editor/scene_tree_dock.cpp#L2659
syntax error: '('
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editor/scene_tree_dock.cpp#L2659
syntax error: 'this'
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editor/scene_tree_dock.cpp#L2659
syntax error: ')'
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editor/scene_tree_dock.cpp#L2786
declaration of 'undo_redo' hides global declaration
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editor/scene_tree_dock.cpp#L3105
declaration of 'undo_redo' hides global declaration
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editor/scene_tree_dock.cpp#L3409
declaration of 'undo_redo' hides global declaration
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