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NEAT-bot

Unassisted game playing bot using NEAT.

This project was a part of the CS561 Artificial Intelligence course at IIT Guwahati.

Video demo : youtube

Requirements for running the script :

  1. Python3+
  2. PyGame1.9+

Most of the core NEAT code is inspired from the Java implementation by NeatMonster. His project is here : https://github.com/NeatMonster/NEATFlappyBird

How it works

This neuro-evolutionary game playing bot is capable of learning to play simple games by itself.

  • This implementation can be used to model any game playing bot, given the input and output of the neural network controlling the game inputs and an appropriate fitness function.
  • To demonstrate the use of NEAT we made a simple 2D helicopter flying game and used our implementation to power the bot.
  • In the first few generation the bot is terrbile at playing the game, colliding with the walls every now and then. All initial movement is a result of a randomly generated neural network.
  • The fitness of the bot depends on number of pipes it crosses without colliding.
  • Better off-springs are generated after every generation on the basis of this fitness function.
  • The structure of the neural network changes over every generation based on the fitness as better performing individuals are mated into the next generation.
  • In every generation the neural networks train themselves and eventually learn when to lift the helicopter up/down in order to avoid collision.
  • The results eventually converge to a point where the bot is almost unbeatable at the game.

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Unassisted game playing bot using NEAT

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