1.3.0
- Added new types: PR_FLOAT3, PR_FLOAT4, PR_VECTOR, PR_NORM_QUAT
- Added BS_ReadWeaponsUpdate, BS_WriteWeaponsUpdate
- Added BS_EmulateIncomingPacket, BS_EmulateIncomingRPC
- Added optional 3rd argument 'outcoming' in BS_ReadOnFootSync, BS_ReadInCarSync, BS_WriteOnFootSync, BS_WriteInCarSync
- Fixed ID_TIMESTAMP vulnerability
- Fixed negative playerid in OnIncomingPacket, OnIncomingRPC
- Added CR:MP (0.3e) adaptation