v1.5.4 - public
ADDED
- Arrow notations of new texts at La Tourvelle's castle. (Aceearly1993)
ADDED
- Arrow notations at save spots, warp spots, area transition room in Castle of Eternal night. (Aceearly1993)
ADDED
- Arrow notations on all road signs at village and earldoms. (Aceearly1993)
ADDED
- Arrow notations at top of ferryman's position when ferryman is prepared to bring you across the lake. (Aceearly1993)
ADDED
- Arrow notations on a hint of a puzzle at Servigny Mansion. (Aceearly1993)
ADDED
- More event notations in the project file. (Aceearly1993)
ADDED
- Simplified Chinese counterpart of "owned" embedded text in shops. (Aceearly1993)
ADDED
- Auto save function upon reach all possible endings in order to let player not lose too much progress by meeting undesired endings. (Aceearly1993)
ADDED
- More details in system compatibility warning at readme file.
FIXED
- A softlock bug in game over> continue mechanic if you let the save slot keep empty on purpose by triggering an auto saving when you let Efrain reached the first town in the game. (Aceearly1993)
FIXED
- A bug in the new auto save mechanic after final boss where you might be trapped at final boss room after beaten final boss before. (Aceearly1993)
FIXED
- Remaining instances where you may get softlocked by dying through poison while Efrain is acrossing area transitions zones in the process. (Aceearly1993)
CHANGED
- Now if the stone hand had been used in front of Count Servigny's courtyard, the arrow notation will correctly disappear. (Aceearly1993)
CHANGED
- Organized the events of item sellers/vending machines into isolated groups for better visibility of any potential future editors. (Aceearly1993)
CHANGED
- Enhancements of Garden of the Dead A-letter panel blink effect due to requests. (Aceearly1993)