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# This .gitignore file should be placed at the root of your Unity project directory | ||
# The original version comes from https://github.com/github/gitignore/blob/main/Unity.gitignore | ||
# It has been modified to allow Unity projects to be placed in subfolders of your Git repository. | ||
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# If you have folders named "obj", "library" or "temp", they will always be ignored wherever they are in the project. | ||
# If you want to avoid this, remove the "**" and replace it with the real folder name. | ||
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**/[Ll]ibrary/ | ||
**/[Tt]emp/ | ||
**/[Oo]bj/ | ||
**/[Bb]uild/ | ||
**/[Bb]uilds/ | ||
**/[Ll]ogs/ | ||
**/[Uu]ser[Ss]ettings/ | ||
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# MemoryCaptures can get excessive in size. | ||
# They also could contain extremely sensitive data | ||
**/[Mm]emoryCaptures/ | ||
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# Recordings can get excessive in size | ||
**/[Rr]ecordings/ | ||
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# Uncomment this line if you wish to ignore the asset store tools plugin | ||
# /[Aa]ssets/AssetStoreTools* | ||
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# Autogenerated Jetbrains Rider plugin | ||
**/[Aa]ssets/Plugins/Editor/JetBrains* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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# Gradle cache directory | ||
.gradle/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
**/ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.mdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
*.mdb.meta | ||
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# Unity3D generated file on crash reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.aab | ||
*.unitypackage | ||
*.app | ||
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# Crashlytics generated file | ||
crashlytics-build.properties | ||
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# Packed Addressables | ||
**/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* | ||
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# Temporary auto-generated Android Assets | ||
**/[Aa]ssets/[Ss]treamingAssets/aa.meta | ||
**/[Aa]ssets/[Ss]treamingAssets/aa/* |