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Raytracer in Rust

This is the result of me following The Raytracer Challenge by Jamis Buck. It is an excellent book to get along in building a Raytracer from scratch. As the book is language agnostic, I decided to use it to learn Rust.

Tests

The book encourages a Test-Driven Development (TDD) approach, for which Rust conveniently has built-in tooling.

To run tests from the command-line, just run

cargo test

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Raytracing written in Rust

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