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some stuff didn't make any sense
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darkstrauss committed Nov 6, 2015
1 parent a9dd8b0 commit 260274c
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Showing 3 changed files with 2 additions and 2 deletions.
Binary file modified Prototype/.vs/Prototype/v14/.suo
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Binary file modified Prototype/Assets/Scenes/Testing.unity
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4 changes: 2 additions & 2 deletions Prototype/Assets/Scripts/GrabObject.cs
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ void OnTriggerEnter(Collider other)
gameObject.isStatic = true;
otherPad.GetComponent<GrabObject>().setDownOneOccupied = true;
AEDTrigger.GetComponent<ActivateAED>().placedOne = true;
otherPad.GetComponent<GrabObject>().enabled = true;
//otherPad.GetComponent<GrabObject>().enabled = true;
}

Vector3 setDownPosition2 = setDown2.transform.position;
Expand All @@ -62,7 +62,7 @@ void OnTriggerEnter(Collider other)
gameObject.isStatic = true;
otherPad.GetComponent<GrabObject>().setDownTwoOccupied = true;
AEDTrigger.GetComponent<ActivateAED>().placedTwo = true;
otherPad.GetComponent<GrabObject>().enabled = true;
//otherPad.GetComponent<GrabObject>().enabled = true;
}

}
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