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* smallchess face * use correct game-state modifying board move function * make show last work after undo * use SCL_Game->ply instead of board[ply_byte] * beep when cpu is done computing a move * increase engine strength to ply 3 * match ply type and use the local variable where available * fix warnings * add doc to smallchess face * smallchess: fix compile warnings * smallchess: move smallchesslib.h to movement/lib
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