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  1. Mesh-processing-library Mesh-processing-library Public

    Forked from microsoft/Mesh-processing-library

    C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

    C++

  2. convnet-benchmarks convnet-benchmarks Public

    Forked from soumith/convnet-benchmarks

    Easy benchmarking of all publicly accessible implementations of convnets

    Python

  3. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++

  4. gkEngine gkEngine Public

    Forked from gameknife/gkEngine

    A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed.

    C++

  5. CoreNLP CoreNLP Public

    Forked from stanfordnlp/CoreNLP

    Stanford CoreNLP: A Java suite of core NLP tools.

    Java

  6. examples examples Public

    Forked from jekbradbury/examples

    Python