๐ป Experienced Developer | Kubernetes | Performance | Security | AI | Computer Vision
I am a(n)
- ๐ FinTech Backend Developer
- ๐ฎ 2&3D Game Frontend Developer (Sometimes)
- ๐ณ Kubernetes DevOps Manager
- ๐ฐ System Architecture Consultant
- ๐ฒ Next/React/React Native Frontend Developer
- ๐ Electrician (Sometimes)
and interested in
- ๐ฆพ Mechanical engineering | Automotive engineering | Robotics engineering
- ๐ช๐ผ Work out
- ๐ Pharmacy
Tech | Including but not limited to |
---|---|
Language | Go, Rust, TypeScript, Shell (Zsh, Fish and PowerShell) |
Framework | GoFiber, Fasthttp, Actix-Web, WS-tool, Ethers-rs, Next.js/node, Fresh/deno, Tailwind CSS |
Game engine | Unity3D, Cocos Engine |
SEO | PageSpeed Insights |
OLTP | MySQL/PostgreSQL |
Cache | Valkey (Redis), DragonflyDB, KeyDB |
Wide column | Cassandra, ScyllaDB |
TSDB | Loki, VictoriaMetrics |
Dev Tools | VSCode, Zed, [Neo]Vim, Helix (low-end hardwares), DBeaver (SQL), TablePlus (NoSQL), Alacritty (macOS) and Wezterm (Windows) |
Dev OS | Mostly macOS and Windows, sometimes Arch Linux, LineageOS (Android), iOS |
AI Assistants | ChatGPT, Gemini, Microsoft Copilot |
CLI/TUI | fastfetch, ripgrep, fd, fzf, oha, zellij, tmux, htop, bottom, dnslookup (DoH/DoT), mtr, xh, yt-dlp, streamlink, aria2, ffmpeg and curl |
Git | tig, gitui, onefetch, gitleaks |
Container | Podman + crun (Linux), Docker (macOS), Qemu (Windows) |
InfoSec | Wireguard, OpenVPN, DNS over HTTPS, CDN, mTLS, WAF, HSTS, Web-Check, and Mozilla Observatory |
Hacking | traitor, sqlmap, masscan, rustscan, nmap, hashcat, sslscan |
Windows Emulator | Wine, Proton, Proton-GE |
Cloud Native | Kubernetes, Helm, Terraform, Gitea, Drone (Gitness), Github Actions, Traefik, Linkerd2, Cert-Manager, Grafana, AlertManager, Vector.dev and Autoscaler |
Tech | |
---|---|
Language | Zig (replace unsafe rust), Vlang (Obfuscation, AV Evasion, Crawler), Carbon (replace c++) |
JS/TS Runtime | Bun, Poolifier (Node), Poolifier-web-worker (Deno/Bun), QuickJS (The Next Generation) |
CLI/TUI | git-delta, Ntop (Windows), Zenith (macOS/Linux), shpool, nvtop |
GUI | Tauri, Electrobun (bun) |
Binary Analysis | ImHex (Patch), Tracy Profiler, WINSDK/bite |
NAT Penetration | frp, rathole |
Game engine | Unreal (PuerTS) |
File System | Bcachefs (Linux 6.7+) |
IoT edge | Turso, Supabase |
Backend | Hono.js (edge native), Salvo.rs (http3/webtransport), Socketify.py (uws) |
Weak network | Yasio, P2PCF, WebRTC-rs |
OLTP | TiDB (No funcs, no triggers), YugabyteDB |
HFT | TigerBeetleDB |
CI | ArgoCD, Jenkins, Gitea Actions (Single node only) |
LLM | WebLLM |
Terminal | Ghostty |
IaC | Pulumi |
Orchestration | K3s, Nomad |
Ingress | LoxiLB (eBPF + http3), Cilium (eBPF, No http3), HAProxy (http3 requires recompiling) |
Service Mesh | Cilium |
Container | bsdpot (FreeBSD jails) |
Container Runtime | Kata containers, youki, podman (CONTAINERS_MACHINE_PROVIDER="applehv" or "hyperv" for mac, win respectively) |
Monitoring | Netdata, OpenObserve, Sniffnet, HyperDX (requires clickhouse) |
Hot ENV | Kine, Consul (Multi cluster) |
Cache | ReadySet |
Full-text | Meilisearch, ManticoreSearch, Tantivy, SeekStorm |
Vector/Embedding DB | Milvus (GPU), Qdrant (CPU), LanceDB (GPU), Turso (Faiss), ChromaDB |
Data Analysis | DuckDB, Polars |
Document/Graph DB | DGraph, SurrealDB |
OLAP Warehouse | ParadeDB, ClickHouse, DataBend |
Time-series DB | InfluxDB 3 (Closed source for now), GreptimeDB, TDengine |
Streaming | Iggy, Redpanda |
Stream processing | RisingWave, Arroyo |
SSR/SSG | Astro |
Documentation | deno-gfm |
Project Management | MakePlane, AppFlowy, Zulip (PG), RocketChat (Mongo), Mattermost (PG, MySQL, No max user limits) |
Windows Emulator | Kegworks (Wineskin successor, closed-source), Whisky |
Android Emulator | MuMuPlayer Pro (Windows and Apple Silicon, closed-source), FydeOS (Android in Container, Free/Paid), Waydroid |
iOS Emulator | PlayCover (Apple Silicon, imitates an iPad) |
Remote Desktop | Sunshine (Server), Moonlight (Client), netris.me (GeforceNow-like) |
Linux Kernel | Zen Kernel (Arch tuned), Asterinas (Linux-compatible, in rust) |
Patch/Tune | NVIDIA patch (NVENC acceleration) |
There are so many more deserving of investment, and there is so little time.