Pink Trees is an OpenGL project that we developed in the courses Computer Graphics for Games and Three-Dimensional Visualization and Animation on the Insituto Superior Técnico. The main goal was to learn about OpenGL and computer graphics techniques for educational purposes. To illustrate the techniques, we chose to create a simple scene containing pink cherry trees that is rendered using physically based rendering and deferred shading.
Clone the repository, open the .sln
file in Visual Studio 2019 and run it in either Debug
or Release
configuration.