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added Revit 2022 SDK minus except *rvt and *rfa
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jeremytammik committed Apr 20, 2021
1 parent 1133a82 commit 7e32798
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Binary file added SDK/Add-In Manager/AddInManagerHelpENU.chm
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15 changes: 15 additions & 0 deletions SDK/Add-In Manager/Autodesk.AddInManager.Command.dll.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="AddInManager.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<userSettings>
<AddInManager.Properties.Settings>
<setting name="AppFolder" serializeAs="String">
<value>Revit Add-In Manager 2021</value>
</setting>
</AddInManager.Properties.Settings>
</userSettings>
</configuration>
33 changes: 33 additions & 0 deletions SDK/Add-In Manager/Autodesk.AddInManager.addin
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<?xml version="1.0" encoding="utf-8"?>
<RevitAddIns>
<AddIn Type="Command">
<Assembly>[TARGETDIR]Autodesk.AddInManager.Command.dll</Assembly>
<ClientId>8C0A9E25-B7C5-421c-A1AB-702F73FA551F</ClientId>
<FullClassName>AddInManager.CAddInManager</FullClassName>
<Text>Add-In Manager (Manual Mode)</Text>
<VisibilityMode>AlwaysVisible</VisibilityMode>
<LanguageType>Unknown</LanguageType>
<VendorId>ADSK</VendorId>
<VendorDescription><![CDATA[https://knowledge.autodesk.com/search?search=AddInManager&sort=score]]></VendorDescription>
</AddIn>
<AddIn Type="Command">
<Assembly>[TARGETDIR]Autodesk.AddInManager.Command.dll</Assembly>
<ClientId>6FDB8EC7-CCD3-4fc0-ADB7-B459D298FB93</ClientId>
<FullClassName>AddInManager.CAddInManagerFaceless</FullClassName>
<Text>Add-In Manager (Manual Mode, Faceless)</Text>
<VisibilityMode>AlwaysVisible</VisibilityMode>
<LanguageType>Unknown</LanguageType>
<VendorId>ADSK</VendorId>
<VendorDescription><![CDATA[https://knowledge.autodesk.com/search?search=AddInManager&sort=score]]></VendorDescription>
</AddIn>
<AddIn Type="Command">
<Assembly>[TARGETDIR]Autodesk.AddInManager.Command.dll</Assembly>
<ClientId>91A2419C-5FCA-491A-BAA3-29A497EC07C7</ClientId>
<FullClassName>AddInManager.CAddInManagerReadOnly</FullClassName>
<Text>Add-In Manager (ReadOnly Mode)</Text>
<VisibilityMode>AlwaysVisible</VisibilityMode>
<LanguageType>Unknown</LanguageType>
<VendorId>ADSK</VendorId>
<VendorDescription><![CDATA[https://knowledge.autodesk.com/search?search=AddInManager&sort=score]]></VendorDescription>
</AddIn>
</RevitAddIns>
22 changes: 22 additions & 0 deletions SDK/Add-In Manager/SplitButton_License(BSD).txt
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Copyright (c) 2009, wyDay
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Binary file added SDK/Getting Started with the Revit API.docx
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8 changes: 8 additions & 0 deletions SDK/Macro Samples/FamilyParameter.txt
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# This is a Revit family parameter file.
# allows to edit manually.
# make sure the "ParamGroup" and "ParamType" values are correct.


*ParamName ParamGroup ParamType IsInstance
FamilyParam1 autodesk.revit.group:text-1.0.0 autodesk.spec:spec.string-1.0.0 false
FamilyParam2 autodesk.revit.group:text-1.0.0 autodesk.spec:spec.string-1.0.0 true
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
# SharpDevelop 4.2.0.8783
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GetTimeElapsed_CSharp", "GetTimeElapsed_CSharp\GetTimeElapsed_CSharp.csproj", "{998BE5CB-BDF4-479E-9893-CED9C3302444}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
RevitVSTA|Any CPU = RevitVSTA|Any CPU
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{998BE5CB-BDF4-479E-9893-CED9C3302444}.RevitVSTA|Any CPU.ActiveCfg = RevitVSTA|Any CPU
{998BE5CB-BDF4-479E-9893-CED9C3302444}.RevitVSTA|Any CPU.Build.0 = RevitVSTA|Any CPU
{998BE5CB-BDF4-479E-9893-CED9C3302444}.Debug|Any CPU.Build.0 = Debug|Any CPU
{998BE5CB-BDF4-479E-9893-CED9C3302444}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{998BE5CB-BDF4-479E-9893-CED9C3302444}.Release|Any CPU.Build.0 = Release|Any CPU
{998BE5CB-BDF4-479E-9893-CED9C3302444}.Release|Any CPU.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- This section defines project-level properties.
Project Type Guids - Must include {A860303F-1F3F-4691-B57E-529FC101A107};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} for a C# VSTA project.
Configuration - Specifies whether the default configuration is Release or Debug.
Platform - Specifies what CPU the output of this project can run on.
ProductVersion - The version of Visual Studio.
SchemaVersion - The project file schema version.
OutputType - Must be "Library" for VSTA.
AppDesignerFolder - The folder for application properties.
RootNamespace - In C#, this specifies the namespace given to new files.
In Visual Basic, all objects are wrapped in this namespace at runtime.
AssemblyName - Name of the output assembly.
TargetFrameworkVersion - The version of the .NET Framework this project targets.
-->
<PropertyGroup>
<ProjectTypeGuids>{A860303F-1F3F-4691-B57E-529FC101A107};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">RevitVSTA</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GetTimeElapsed_CSharp</RootNamespace>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<ProjectGuid>{998BE5CB-BDF4-479E-9893-CED9C3302444}</ProjectGuid>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<!-- This section defines properties that are set when the "RevitVSTA" configuration is
selected.
DebugType - If full enables a debugger to be attached to a running program.
If pdbonly allows source code debugging when the program is started in the debugger but will only
display assembler when the running program is attached to the debugger.
If none debugging is disabled.
DebugSymbols - If true, create symbols (.pdb). If false, do not create symbols.
Optimize - If true, optimize the build output. If false, do not optimize.
OutputPath - Output path of the project relative to the project file.
EnableUnmanagedDebugging - If true, starting the debugger will attach both managed and unmanaged debuggers.
DefineConstants - Constants defined for the preprocessor.
Warning Level - Warning level for the compiler.
-->
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'RevitVSTA|AnyCPU' ">
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<Optimize>True</Optimize>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<DefineConstants>TRACE</DefineConstants>
<OutputPath>..\..\Addin\</OutputPath>
<AssemblyName>GetTimeElapsed_CSharp</AssemblyName>
</PropertyGroup>
<!-- This sections specifies references for the project. -->
<ItemGroup>
<Reference Include="RevitAPIUI, Version=2011.0.0.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\RevitAPIUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.AddIn">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="RevitAPI">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\RevitAPI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<!-- This section defines the user source files that are part of the
project.
Compile - Specifies a source file to compile.
EmbeddedResource - Specifies a .resx file for embedded resources.
None - Specifies a file that is not to be passed to the compiler (for instance,
a text file or XML file).
-->
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="ThisApplication.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ThisApplication.designer.cs">
<DependentUpon>ThisApplication.cs</DependentUpon>
</Compile>
</ItemGroup>
<!-- Include the build rules for a C# project.-->
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<!-- This section defines VSTA properties that describe the host-changable project properties. -->
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{A860303F-1F3F-4691-B57E-529FC101A107}">
<ProjectProperties HostName="VSTAHostName" HostPackage="{C1B21C64-9E6F-4923-A89D-9F958503C1CE}" ApplicationType="usd" Language="cs" TemplatesPath="" />
<Host Name="Architecture2010" GeneratedCodeNamespace="GetTimeElapsed_CSharp">
<HostItem Name="ThisApplication" Code="ThisApplication.cs" CanonicalName="ThisApplication" DisplayName="ThisApplication" Blueprint="ThisApplication.Designer.xml" GeneratedCode="ThisApplication.designer.cs" />
</Host>
<ProjectClient>
<HostIdentifier>MEP2011</HostIdentifier>
<InProcHost>{f2d1070d-feff-4610-9403-9476ff28253d}</InProcHost>
</ProjectClient>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>
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using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("GetTimeElapsed_CSharp")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Autodesk, Inc.")]
[assembly: AssemblyProduct("GetTimeElapsed_CSharp")]
[assembly: AssemblyCopyright("Copyright @ Autodesk, Inc. 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]

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