Is a server-clinet pakage that uses websockets to enable EDC.
Examples:
Is a JSON based communications protocol that allows for the communication of events while enabling the sharing of common data between a chain of events.
The concept that one event is the cause of a new event is a first class citizen in the EDC protocol. This allows for the logical grouping of events based on the cause-effect chain by tie together UUIDs. In additions, a chain of events logically share data that is common to each event in the chain. This allows the detail of the events to live seperate from the shared chain data.
Note: Acknowledge has a few nuances and controls if the
sendEvent()
resolves instantly or waits for a reply. If"acknowledge": true
then the promise will reslove after a valid reply, or reject after a timeout | Error Event See this for more on Acknowledge
Event Chain
|-----------------------------------------|
| shared data |
| |event-1|-->|event-2|-->|event-3| |
| | |
| |-->|event-N| |
|-----------------------------------------|
Server initialization
import Edc, { Event } from 'edc-ws'
const server = new Edc.Server(port)
server.onEvent('event-type', async (cause, ws, reply, send, that) => {
const event = new Event('other-event').inherit(cause)
reply(event)
})
server.onAck = async (cause, ws, reply, send, that) => {
// Handle events.type = "acknowledgement"
}
server.onError = async (cause, ws, reply, send, that) => {
// Handle events.type = "error"
}
Send an Event (Server)
const cause = new Event('event-type', {
acknowledge: true, // Note** that this is 'true'
details: {
test: 'prop',
count: 23
},
shared: {
id: 'shared id',
step: 3
}
})
try {
const event = await server.sendEvent(connection, cause)
} catch (e) {
console.log(err.message)
if (e instanceof AckedErrorEvent) {
console.log(`Failed Event Id: ${e.trigger}`)
} else if (e instanceof TimeoutError) {
console.log(`Event timedout after ${e.timeout}ms`)
} else {
// Handler other
}
}
Note: if the
cause
Event was set to"acknowledge": false
then noAckedErrorEvent
orTimeoutError
could be thrown.
Client initilization
import Edc, { Event } from 'edc-ws'
const client = new Edc.Client('ws://websocket.server.com')
client.onEvent('event-type', sync (cause, reply) => {
const event = new Event('event-type').inherit(cause)
reply(event)
})
client.onAck = async (cause, reply) => {
// Handle events.type = "acknowledgement"
}
client.onError = async (cause, reply) => {
// Handle events.type = "error"
}
Send an Event (Client)
const cause = new Event('event-type', {
acknowledge: true, // Note** that this is 'true'
details: {
test: 'prop',
count: 23
},
shared: {
id: 'shared id',
step: 3
}
})
try {
const event = await client.sendEvent(cause)
} catch (e) {
console.log(err.message)
if (e instanceof AckedErrorEvent) {
console.log(`Failed Event Id: ${e.trigger}`)
} else if (e instanceof TimeoutError) {
console.log(`Event timedout after ${e.timeout}ms`)
} else {
// Handler other
}
}
Note: if the
cause
Event was set to"acknowledge": false
then noAckedErrorEvent
orTimeoutError
could be thrown.
Create a new Event()
from a cause: Event
const cause = new Event('event-type', {
acknowledge: true,
details: {
test: 'prop',
count: 23
},
shared: {
id: 'shared id',
step: 3
}
})
const event = new Event('event-type-2').inherit(cause)
// event.trigger === cause.id
// event.shared === cause.shared
To match any event use '*'
as the event type in the onEvent()
function
// This will match any event. But the server|client will first try to match the event to a named one.
server.onEvent('*', async (cause, ws, reply, send, that) => {
const event = new Event('other-event').inherit(cause)
reply(event)
})
Set a handler to wait for a trigger id
client.awaitTrigger('triggerId', (event) => {
// handle events with event.trigger === 'triggerId'
})
// remove the handler
client.removeAwaitTrigger('triggerId')
Note:
awaitTrigger()
sets a handler for all events with the matching trigger. The incoming events do NOT continue to the onEvent handlers. Caution when using with events that have acknowledge == true. first reply will be sent to theawait sendEvent()
return.
- Event Driven Communications (EDC) w/ WebSockets
An Event is a JSON object defined as
Note:
"type":
"error"
and"acknowledgement"
are reserved for Error Event and Acknowledgement Event respectivley
{
"edc" : string // Version
"type": string, // Event type
"id": string, // UUID for the event,
"trigger":? string, // UUID of the event triggering this event
"acknowledge":? boolean, // A reply is expected (syncronous) if true
"details":? {}, // Details of this event
"shared":? {} // Shared information from the chain of events, (modifiable),
}
{
"edc": "1.0",
"type": "acknowledgement",
"id": "71e92430-77b6-48ad-899c-7a5fc769f328",
"trigger": "af0f0d3e-5c48-4265-9f3e-e37a21ff84c1"
}
{
"edc": "1.0",
"type": "error",
"id": "71e92430-77b6-48ad-899c-7a5fc769f328",
"trigger": "af0f0d3e-5c48-4265-9f3e-e37a21ff84c1",
"details": {
"code": 4083,
"cn": "common-error",
"message": "Simple message about error",
"failed": "<JSON string of failing payload>"
"data": {}
},
"shared": { shared data from erroring event },
}
The "details"
of the error event MUST include
-
"cn"
the common name of the error -
"code"
the number for the error -
"message"
the message to help understand the error -
"failed"
the string form of the failed event -
"data"
this field is allowed for any additional information about the error.
details: {
code: number;
cn: string;
message: string;
failed: string;
data: {} | null
}
The version of the EDC protocoll
"edc": "1.0"
The type field represent the event type. It can be any string except "error"
and "acknowldegement"
which are reserved.
Examples:
"type": "mouse-moved"
"type": "transcripted"
"type": "request-action"
"type": "initiate-action"
The id field is a UUID and MUST be unique for all events
The trigger is set to the event that triggered the new event. new event.trigger = cause.id
The concept is meant to build a chain of events with events
becoming the cuase
of new events
. An event
is not limited to causing only a linear chain. It is possible for one cause
to trigger multiple events
. cause --> event1 & event2
If an event is sent with the "acknowledge": true
flag then the recieving system MUST reply with an event
, error
, or acknowledgement
with the trigger
field set to the id
of the sent event. Multiple replies of different events is allowed.
Example:
A --> B
{
"edc": "1.0",
"type": "initiate",
"id": "0a385c23-4b65-4d9f-8c78-6b7bf5ad0530",
"acknowledge": true,
}
B --> A
Ack Event
{
"edc": "1.0",
"type": "acknowledgement",
"id": "71e92430-77b6-48ad-899c-7a5fc769f328",
"trigger": "0a385c23-4b65-4d9f-8c78-6b7bf5ad0530"
}
-- Or --
Error Event
{
"edc": "1.0",
"type": "error",
"id": "93de2206-9669-4e07-948d-329f4b722ee2",
"trigger": "0a385c23-4b65-4d9f-8c78-6b7bf5ad0530",
"details": {
"cn": "common-error",
"code": 10983,
"message": "Common error caused my silly mistake",
"failed": "{\"type\":\"initiate\",\"id\":\"0a385c23-4b65-4d9f-8c78-6b7bf5ad0530\",\"acknowledge\":\"true\"}",
"data": {}
}
}
-- Or --
Responding Event
{
"edc": "1.0",
"type": "next-event",
"id": "a201b948-4282-49e8-ae92-1c146ddd538b",
"trigger": "0a385c23-4b65-4d9f-8c78-6b7bf5ad0530"
}
The details is any JSON object and would hold the details for the OCCURING event. It is not inteded to be used for shared
properties that relate to the chain of events.
The shared property is any JSON object. It is inteded to be used as a property that a chain of events
share in common.
When an event is triggered
by a cause
then it SHOULD set the trigger
to the cause.id
and copy the cause.shared
data to the new event.shared
. The shared data is not immutable and can evolve.
Examples would include a connection-Id that events share incommon, a call-Id for a phone call, a survey-Id, or a start time for a chain of events
.
A --> B
{
"edc": "1.0",
"type": "survey-question",
"id": "e680a8a0-ad3e-4f9e-991b-fa0fe752b8d1",
"details": {
"question": "what is your favorite programming language?"
},
"shared": {
"survey": "programming-favorites",
"step": 0
}
}
B --> A
// Note the shared data is copied
{
"edc": "1.0",
"type": "survey-answer",
"id": "09d0bc49-29be-4e2e-a347-aee23f9a815b",
"trigger": "e680a8a0-ad3e-4f9e-991b-fa0fe752b8d1",
"details": {
"answer": "I love them all!"
},
"shared": {
"survey": "programming-favorites",
"step": 0
}
}
A --> B
// Note that the shared.step was increased
{
"edc": "1.0",
"type": "survey-question",
"id": "9d37afee-9b68-4d8f-ae63-2bc8f9b2d7a7",
"trigger": "09d0bc49-29be-4e2e-a347-aee23f9a815b",
"details": {
"question": "Who is your favorite computer scientist?"
},
"shared": {
"survey": "programming-favorites",
"step": 1
}
}
Is only used with the "type": "error"
event. It MUST be a string copy of the event that triggered the error
{
"edc": "1.0",
"type": "error",
"id": "93de2206-9669-4e07-948d-329f4b722ee2",
"trigger": "0a385c23-4b65-4d9f-8c78-6b7bf5ad0530",
"details": {
"cn": "common-error",
"code": 10983,
"message": "Common error caused my silly mistake",
"failed": "{\"type\":\"initiate\",\"id\":\"0a385c23-4b65-4d9f-8c78-6b7bf5ad0530\",\"acknowledge\":\"true\"}",
"data": {}
}
}
The requirement that "acknowledge": true
event MUST have a reply leads to two thrown errors AckedErrorEvent
and TimeoutError
. In addition, "acknowledge": false
events are asynchronous even if await
is used. This is because the promise will resolve instantly on the sendEvent()
as Promise<undefined>
.
The TimeoutError
is thrown on "acknowledge": true
if no non-error reply is recived before the after client/server timeout is reached. Since the "acknowledge": true
events expects a reply and it is not possible to wait forever it is logical that there must be a timeout and that it would be a error by the system.
The AckedErrorEvent
is throw on "acknowledge": true
event if an event of type "error"
is recieved in response to the sent event. The motivation for this is to allow the handling of events that were expected or NEEDED to be successful in order to continue.
Acknowledge is key in sending multiple synchronous events in which the order of recieval matters. If event A
must be before event B
, then event A
should be sent with "acknowledge": true
this would gurantee an acknowledging reply that A
was recieved and that B
could now be sent. This would be true for any length of synchronous dependant events. A
before B
, B
before C
, C
before D
, etc.... [A, B, C, D, ...]
The type T
represents the type that details
is. While the type K
represents the type that the shared
property is.
type T = { foo: string }
type K = { baz: string }
const event = new Event<T, K>('event-type', {
details: {
// type T
foo: 'bar'
},
shared: {
// type K
baz: 'taz'
}
})
The type T
for the ErrorEvent represents the type of error.details.data
type T = { foo: string }
const error = new ErrorEvent<T>({
cn: 'cn',
code: 9999,
message: 'simple message',
failed: failedEventStr,
data: {
// type T
foo: 'bar'
}
})
In the hopes of staying organized it is possible to register event-routes in seperate files.
Each route file would have to export an eventType
string and a handler
function
The file sturcture would look something like bellow:
src/
|-- main.ts
|----routes/
|-- index.ts
|-- route-1.ts
|-- route-2.ts
|-- route-3.ts
index.ts
import * as route1 from './route-1'
import * as route2 from './route-2'
import * as route3 from './route-3'
export default [route1, route2, route3]
route-1.ts
import { ServerOnEventHandler, Event } from 'edc-ws'
export const eventType = 'route-1'
export const handler: ServerOnEventHandler = async (cause, conn, reply) => {
const event = new Event('answer-route-1').inherit(cause)
reply(event)
}
main.ts
import routes from './routes'
const server = new Edc.Server(port)
server.register(routes)
Note:
register()
will add all event routes that are exported in the array that is in thesrc/routes/index.ts
src/
|-- main.ts
|-----routes/
|-- index.ts
|-- route-1.ts
|-- route-2.ts
|-- route-3.ts
|-----sub/
|-- index.ts
|-- sub-route-1.ts
|-- sub-route-2.ts
src/routes/sub/index.ts
import * as sub1 from './route-sub-1'
import * as sub2 from './route-sub-2'
export default [sub1, sub2]
src/routes/index.ts
import * as route1 from './route-1'
import * as route2 from './route-2'
import sub from './sub'
export default [route1, route2, ...sub] // Spread Operator makes this one long array.
It is possible to go to extreme depths using this, grouping common events together.