Releases: jazzsequence/DnD-Battle-Tracker
Releases · jazzsequence/DnD-Battle-Tracker
0.3.2
What's Changed
- Bump concurrently from 5.3.0 to 6.0.0 by @dependabot in #19
- Bump react and react-dom by @dependabot in #22
- Bump run-script-os from 1.1.5 to 1.1.6 by @dependabot in #23
- Bump hosted-git-info from 2.8.8 to 2.8.9 by @dependabot in #28
- Bump ws from 6.2.1 to 6.2.2 by @dependabot in #31
- Bump browser-sync from 2.26.14 to 2.27.7 by @dependabot in #47
- Bump path-parse from 1.0.6 to 1.0.7 by @dependabot in #43
- Bump tmpl from 1.0.4 to 1.0.5 by @dependabot in #48
- Bump url-parse from 1.5.1 to 1.5.3 by @dependabot in #50
- Bump gh-pages from 3.1.0 to 3.2.3 by @dependabot in #34
- Bump node-sass from 5.0.0 to 6.0.1 by @dependabot in #36
- Bump concurrently from 6.0.0 to 6.3.0 by @dependabot in #45
- Bump color-string from 1.5.4 to 1.6.0 by @dependabot in #51
- Bump gulp-sass from 4.1.0 to 5.0.0 by @dependabot in #37
- Bump react-router-dom from 5.2.0 to 6.0.1 by @dependabot in #49
Full Changelog: 0.3.1...0.3.2
0.3.1
Fixes some styling issues that existed in Firefox and Firefox Developer Edition.
0.3.0
Rebuilds the Battle Tracker as a React app.
- refactored entire codebase in React
- added true build and deploy process so app can be deployed as a single-page app (SPA)
- updated the character add and initiative order elements so characters are automatically ordered in their initiative order when they are added
- even more simplified html in the main
index.html
file (everything is served from within React components) - added a new landing page which generates a unique guid where all your encounter information is stored in local storage.
- added a generic 404 page
- added
gh-pages
to handle deploying to GitHub pages
Styles! 🎨
This release adds CSS Grid for layout and styling along with build tools for compiling the SCSS and rendering live previews during development.
D&D Battle Tracker 0.1 Beta
This version includes the working javascript for tracking and storing characters, dexterity and hit points, and uses that information to create an initiative ordered list with an input field to add damage the character has taken, with messages that display when the damage is recorded.
No styles have been applied, so this is very rough.