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Replace ui.py with a Rerun visualizer (commaai#32850)
* Replace ui.py with rerun * Visualizing radarpoints * Visualizing all points * Code clean-up * Merging matrices into one * Removing pygame depndency * Replacing ui.py with rp_visualization.py * Minor fix, changing color names * Update README.md
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import numpy as np | ||
from openpilot.selfdrive.controls.radard import RADAR_TO_CAMERA | ||
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# Color palette used for rerun AnnotationContext | ||
rerunColorPalette = [(96, "red", (255, 0, 0)), | ||
(100, "pink", (255, 36, 0)), | ||
(124, "yellow", (255, 255, 0)), | ||
(230, "vibrantpink", (255, 36, 170)), | ||
(240, "orange", (255, 146, 0)), | ||
(255, "white", (255, 255, 255)), | ||
(110, "carColor", (255,0,127))] | ||
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class UIParams: | ||
lidar_x, lidar_y, lidar_zoom = 384, 960, 6 | ||
lidar_car_x, lidar_car_y = lidar_x / 2., lidar_y / 1.1 | ||
car_hwidth = 1.7272 / 2 * lidar_zoom | ||
car_front = 2.6924 * lidar_zoom | ||
car_back = 1.8796 * lidar_zoom | ||
car_color = rerunColorPalette[6][0] | ||
UP = UIParams | ||
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def to_topdown_pt(y, x): | ||
px, py = x * UP.lidar_zoom + UP.lidar_car_x, -y * UP.lidar_zoom + UP.lidar_car_y | ||
if px > 0 and py > 0 and px < UP.lidar_x and py < UP.lidar_y: | ||
return int(px), int(py) | ||
return -1, -1 | ||
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def draw_path(path, lid_overlay, lid_color=None): | ||
x, y = np.asarray(path.x), np.asarray(path.y) | ||
# draw lidar path point on lidar | ||
if lid_color is not None and lid_overlay is not None: | ||
for i in range(len(x)): | ||
px, py = to_topdown_pt(x[i], y[i]) | ||
if px != -1: | ||
lid_overlay[px, py] = lid_color | ||
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def plot_model(m, lid_overlay): | ||
if lid_overlay is None: | ||
return | ||
for lead in m.leadsV3: | ||
if lead.prob < 0.5: | ||
continue | ||
x, y = lead.x[0], lead.y[0] | ||
x_std = lead.xStd[0] | ||
x -= RADAR_TO_CAMERA | ||
_, py_top = to_topdown_pt(x + x_std, y) | ||
px, py_bottom = to_topdown_pt(x - x_std, y) | ||
lid_overlay[int(round(px - 4)):int(round(px + 4)), py_top:py_bottom] = rerunColorPalette[2][0] | ||
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for path in m.laneLines: | ||
draw_path(path, lid_overlay, rerunColorPalette[2][0]) | ||
for edge in m.roadEdges: | ||
draw_path(edge, lid_overlay, rerunColorPalette[0][0]) | ||
draw_path(m.position, lid_overlay, rerunColorPalette[0][0]) | ||
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def plot_lead(rs, lid_overlay): | ||
for lead in [rs.leadOne, rs.leadTwo]: | ||
if not lead.status: | ||
continue | ||
x = lead.dRel | ||
px_left, py = to_topdown_pt(x, -10) | ||
px_right, _ = to_topdown_pt(x, 10) | ||
lid_overlay[px_left:px_right, py] = rerunColorPalette[0][0] | ||
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def maybe_update_radar_points(lt, lid_overlay): | ||
ar_pts = [] | ||
if lt is not None: | ||
ar_pts = {} | ||
for track in lt: | ||
ar_pts[track.trackId] = [track.dRel, track.yRel, track.vRel, track.aRel, track.oncoming, track.stationary] | ||
for ids, pt in ar_pts.items(): | ||
# negative here since radar is left positive | ||
px, py = to_topdown_pt(pt[0], -pt[1]) | ||
if px != -1: | ||
if pt[-1]: | ||
color = rerunColorPalette[4][0] | ||
elif pt[-2]: | ||
color = rerunColorPalette[3][0] | ||
else: | ||
color = rerunColorPalette[5][0] | ||
if int(ids) == 1: | ||
lid_overlay[px - 2:px + 2, py - 10:py + 10] = rerunColorPalette[1][0] | ||
else: | ||
lid_overlay[px - 2:px + 2, py - 2:py + 2] = color | ||
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def get_blank_lid_overlay(UP): | ||
lid_overlay = np.zeros((UP.lidar_x, UP.lidar_y), 'uint8') | ||
# Draw the car. | ||
lid_overlay[int(round(UP.lidar_car_x - UP.car_hwidth)):int( | ||
round(UP.lidar_car_x + UP.car_hwidth)), int(round(UP.lidar_car_y - | ||
UP.car_front))] = UP.car_color | ||
lid_overlay[int(round(UP.lidar_car_x - UP.car_hwidth)):int( | ||
round(UP.lidar_car_x + UP.car_hwidth)), int(round(UP.lidar_car_y + | ||
UP.car_back))] = UP.car_color | ||
lid_overlay[int(round(UP.lidar_car_x - UP.car_hwidth)), int( | ||
round(UP.lidar_car_y - UP.car_front)):int(round( | ||
UP.lidar_car_y + UP.car_back))] = UP.car_color | ||
lid_overlay[int(round(UP.lidar_car_x + UP.car_hwidth)), int( | ||
round(UP.lidar_car_y - UP.car_front)):int(round( | ||
UP.lidar_car_y + UP.car_back))] = UP.car_color | ||
return lid_overlay |
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