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A Combination of Mozilla and Chromium implementations of Bezier Curves used for animation interpolation for Javascript

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Unit-Bezier

A Combination of Mozilla and Chromium implementations of Bezier Curves used for animation interpolation for Javascript

Unit-Bezier takes optimizations from both Mozilla and Chromium timing function code and combines them into performant Javascript. It is compliant with both browsers' tests.

Getting Started

Read the docs at http://jacobcpeters.github.io/Unit-Bezier/

Download / Clone

Install with npm:

npm install Unit-Bezier

Clone the repo using Git:

git clone --bare https://github.com/jacobcpeters/Unit-Bezier.git

Alternatively you can download this repository.

Using Unit-Bezier

Use the 'new' operator to construct a new UnitBezier object for your function/module/class. The first parameter of the constructor is an array that contains the control points for the Bezier Curve [x1, y1, x2, y2]. The second parameter is the epsilon that controls the desired accuracy of the estimations.

var bezier = new UnitBezier(controlPoints, epsilon);

Easing Aliases

Easy to use aliases are available for common easing types in the UnitBezier.easings object.

var bezier = new UnitBezier(UnitBezier.easings.easeInOut, 0.005);
Table of available aliases:
Easing Name Control Points
linear [0.0, 0.0, 1.0, 1.0]
ease [0.25, 0.1, 0.25, 1.0]
easeIn [0.42, 0.0, 1.0, 1.0]
easeInOut [0.42, 0.0, 0.58, 1.0]
easeOut [0.0, 0.0, 0.58, 1.0]
easeInBack [0.6, -0.28, 0.735, 0.045]
easeOutBack [0.175, 0.885, 0.32, 1.275]
easeInOutBack [0.680, -0.550, 0.265, 1.550]

####Code example:

var bezier = new UnitBezier([0.0, 0.0, 1.0, 1.0], 0.000001), //linear Bezier Curve
    target = document.getElementById('animated-opacity'),
    animationLength = 1000, // 1000ms = 1s
    startTime = Date.now();
    
function animateOpacity() {
    var timeSinceAnimationStarted = Date.now() - startTime;
    
    target.style.opacity = 1 * bezier.calc(timeSinceAnimationStarted / animationLength);
    
    if(timeSinceAnimationStarted < animationLength) {
        requestAnimationFrame(animateOpacity);
    }
}

requestAnimationFrame(animateOpacity);

Feature requests

If Unit-Bezier doesn't support a feature you require, please put a request in the issues tracker.

License

© Jacob Peters, 2015. Licensed under an MIT license.

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A Combination of Mozilla and Chromium implementations of Bezier Curves used for animation interpolation for Javascript

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