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GamepadEx & GamepadActionRunner #8

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Changes discussed in Discord

@zachwaffle4 zachwaffle4 self-assigned this Dec 1, 2024
* This function initializes the gamepads. It MUST be called prior to the first time update() is called. Ideally is
* called as the first thing in the OpMode.
*/
fun initialize(gamepad1: Gamepad, gamepad2: Gamepad) {
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could this not be done in a constructor?

@j5155 j5155 closed this Jan 2, 2025
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3 participants