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.NET add roleplay tool call orchestrator in AutoGen.OpenAI (microsoft…
…#4323) * add roleplay tool call orchestrator * add chinese business workflow test * update
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dotnet/src/AutoGen.OpenAI/Orchestrator/RolePlayToolCallOrchestrator.cs
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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// RolePlayToolCallOrchestrator.cs | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
using AutoGen.OpenAI.Extension; | ||
using OpenAI.Chat; | ||
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namespace AutoGen.OpenAI.Orchestrator; | ||
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/// <summary> | ||
/// Orchestrating group chat using role play tool call | ||
/// </summary> | ||
public partial class RolePlayToolCallOrchestrator : IOrchestrator | ||
{ | ||
public readonly ChatClient chatClient; | ||
private readonly Graph? workflow; | ||
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public RolePlayToolCallOrchestrator(ChatClient chatClient, Graph? workflow = null) | ||
{ | ||
this.chatClient = chatClient; | ||
this.workflow = workflow; | ||
} | ||
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public async Task<IAgent?> GetNextSpeakerAsync( | ||
OrchestrationContext context, | ||
CancellationToken cancellationToken = default) | ||
{ | ||
var candidates = context.Candidates.ToList(); | ||
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if (candidates.Count == 0) | ||
{ | ||
return null; | ||
} | ||
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if (candidates.Count == 1) | ||
{ | ||
return candidates.First(); | ||
} | ||
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// if there's a workflow | ||
// and the next available agent from the workflow is in the group chat | ||
// then return the next agent from the workflow | ||
if (this.workflow != null) | ||
{ | ||
var lastMessage = context.ChatHistory.LastOrDefault(); | ||
if (lastMessage == null) | ||
{ | ||
return null; | ||
} | ||
var currentSpeaker = candidates.First(candidates => candidates.Name == lastMessage.From); | ||
var nextAgents = await this.workflow.TransitToNextAvailableAgentsAsync(currentSpeaker, context.ChatHistory, cancellationToken); | ||
nextAgents = nextAgents.Where(nextAgent => candidates.Any(candidate => candidate.Name == nextAgent.Name)); | ||
candidates = nextAgents.ToList(); | ||
if (!candidates.Any()) | ||
{ | ||
return null; | ||
} | ||
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if (candidates is { Count: 1 }) | ||
{ | ||
return candidates.First(); | ||
} | ||
} | ||
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// In this case, since there are more than one available agents from the workflow for the next speaker | ||
// We need to invoke LLM to select the next speaker via select next speaker function | ||
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var chatHistoryStringBuilder = new StringBuilder(); | ||
foreach (var message in context.ChatHistory) | ||
{ | ||
var chatHistoryPrompt = $"{message.From}: {message.GetContent()}"; | ||
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chatHistoryStringBuilder.AppendLine(chatHistoryPrompt); | ||
} | ||
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var chatHistory = chatHistoryStringBuilder.ToString(); | ||
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var prompt = $""" | ||
# Task: Select the next speaker | ||
You are in a role-play game. Carefully read the conversation history and select the next speaker from the available roles. | ||
# Conversation | ||
{chatHistory} | ||
# Available roles | ||
- {string.Join(",", candidates.Select(candidate => candidate.Name))} | ||
Select the next speaker from the available roles and provide a reason for your selection. | ||
"""; | ||
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// enforce the next speaker to be selected by the LLM | ||
var option = new ChatCompletionOptions | ||
{ | ||
ToolChoice = ChatToolChoice.CreateFunctionChoice(this.SelectNextSpeakerFunctionContract.Name), | ||
}; | ||
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option.Tools.Add(this.SelectNextSpeakerFunctionContract.ToChatTool()); | ||
var toolCallMiddleware = new FunctionCallMiddleware( | ||
functions: [this.SelectNextSpeakerFunctionContract], | ||
functionMap: new Dictionary<string, Func<string, Task<string>>> | ||
{ | ||
[this.SelectNextSpeakerFunctionContract.Name] = this.SelectNextSpeakerWrapper, | ||
}); | ||
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var selectAgent = new OpenAIChatAgent( | ||
chatClient, | ||
"admin", | ||
option) | ||
.RegisterMessageConnector() | ||
.RegisterMiddleware(toolCallMiddleware); | ||
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var reply = await selectAgent.SendAsync(prompt); | ||
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var nextSpeaker = candidates.FirstOrDefault(candidate => candidate.Name == reply.GetContent()); | ||
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return nextSpeaker; | ||
} | ||
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/// <summary> | ||
/// Select the next speaker by name and reason | ||
/// </summary> | ||
[Function] | ||
public async Task<string> SelectNextSpeaker(string name, string reason) | ||
{ | ||
return name; | ||
} | ||
} |
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