1.7.10-5.0.5.181
Pre-releaseThis is Minechem 1.7.10 beta 5.
Beta releases are generally stable enough to be used on servers, but definitely still make backups before updating.
Please report any bugs on the bugtracker.
Changelog:
Update zh_CN.lang — crafteverywhere
fixes fluid dupe with transposer, #217, thx @skyboy for the tip — way2muchnoise
optimizes imports — way2muchnoise
fixes cost for mod ores, #233 — way2muchnoise
more NEI enhancement — way2muchnoise
adds null check — way2muchnoise
improves decomposer nei plugin — way2muchnoise
rework decomp nei ui — way2muchnoise
Add fluids reaction system. — yushijinhun
chance* — yushijinhun
Update free space find algorithm. — yushijinhun
Pop a item when no space to generate new chemical. — yushijinhun
Add more chemical fluids reaction. — yushijinhun
Fix fluids reaction will deplete full EntityItem. — yushijinhun
Some refactors, update en_US.lang and zh_CN.lang — yushijinhun
Molecules have room status. Solid,liquid,gas have different viscosity. — yushijinhun
Right click a water block with a empty tube to receive water. — yushijinhun
Two fluids will explode when they meet if you want. — yushijinhun
Add config.explosionFluidMeetFluid and config.explosionItemMeetFluid into config. — yushijinhun
Remove items or fluids after explosion. — yushijinhun
Update zh_CN.lang — yushijinhun
Fix chemical fluids cannot place on the non-solid block. — yushijinhun
fixes #214 — way2muchnoise