Releases: ionic-team/ionic-portals-ios
0.11.1
What's Changed
- docs: README pricing changes to unify across the 3 portals repos by @carlpoole in #88
- Release 0.11.1 by @Steven0351 in #89
New Contributors
- @carlpoole made their first contribution in #88
Full Changelog: 0.11.0...0.11.1
0.11.0
0.10.0
Portals for iOS 0.10.0 introduces support for differential live updates. This feature allows for updating only the changed files in a web asset bundle, reducing the amount of data that needs to be transferred to the device. This should drastically reduce the amount of data used by device to get new versions of the web assets from Appflow.
The feature is enabled by default. If you would like to opt out or are interested in learning more please refer to the upgrade guide.
To upgrade from the previous release please reference the UPGRADE GUIDE.
What's Changed
- feat!: Add support for live update differentials by @Steven0351 in #83
- feat: Live Update sync extension by @Steven0351 in #84
Full Changelog: 0.9.1...0.10.0
0.9.1
What's Changed
- feat: Add instance level support for swift concurrency on
PortalsPubSub
by @Steven0351 in #81
Full Changelog: 0.9.0...0.9.1
0.9.0
Capacitor Configuration API
We are pleased to introduce a new API for configuring the Capacitor runtime. This API offers a set of configuration options that closely align with those found in the Capacitor configuration file ( options detailed here) . For comprehensive details, please refer to the "Advanced Configuration" section here.
Development Mode
We have now introduced a development mode for web developers. The devModeEnabled
property is now available on Portal, allowing you to control to give a better development experience for your web developers.
In this mode, the Portal web content can be substituted with content from a development server URL, which complements the portals serve ios
CLI command. Usage docs can be found here. More than likely web developers will use Development Mode in conjunction with a locally running web server so that development and testing can be done within an emulator on a physical device.
Please note that this mode is enabled by default and exclusively accessible during debug builds. For release modes, the application will consistently use the included content. To deactivate development mode for a Portal, you can easily set devModeEnabled
to false
, either during Portal initialization or by directly modifying the property. Explore this feature to optimize your development workflow with Ionic Portals.
To upgrade from the previous release please reference the UPGRADE GUIDE.
What's Changed
- feat: Add ability to configure capacitor programmatically through
Portal
by @Steven0351 in #77 - feat: Add dev mode by @Steven0351 in #78
0.8.0
Pub/Sub system overhaul
This update simplifies the iOS pub/sub system for Ionic Portals, addressing the issue of Plugin subscriptions not being properly disposed when a Portal is dismissed. More details on usage can be found here. Key improvements include:
-
Utilizing Capacitor for Event Handling:
We now use Capacitor for event publishing, simplifying unsubscribing with provided handles, eliminating the need for arbitrary integers. -
Combine Integration:
The pub/sub system now utilizes Apple's Combine framework, making subscription management more straightforward and efficient. -
Introducing PortalsPubSub Class:
A new PortalsPubSub class allows scoping events to specific portals, enhancing system organization.
Portals now uses Capacitor 5
This release also moves Portals to Capacitor 5 while requiring all plugins to be manually registered. More info on usage can be found here.
Web Vitals moved to a Plugin
And finally we have moved WebVitals into a plugin that can be registered for each Portal. Usage can be found here.
To upgrade from the previous release please reference the UPGRADE GUIDE.
What's Changed
- feat!: Breaking overhauls the pub/sub system by @Steven0351 in #71
- feat!: BREAKING update to Capacitor 5 by @Steven0351 in #72
- feat!: BREAKING Required Manual Plugin Registration by @Steven0351 in #73
- feat!: BREAKING Make WebVitals a plugin by @Steven0351 in #74
Full Changelog: 0.7.3...0.8.0
0.7.3
New Feature Asset Maps
If you are developing an application that contains multiple Portals, the Portals library supports the ability to share asset files between them. This is helpful to reduce the size of your overall app if those Portals use assets that are the same such as large media files or font files. These are called Asset Maps. You can find out more about how to use them here.
What's Changed
- feat: Asset maps by @Steven0351 in #66
- chore: Update IonicLiveUpdates max version upper bound by @Steven0351 in #67
- chore: Bump max IonicLiveUpdates version by @Steven0351 in #68
Full Changelog: 0.7.2...0.7.3
0.7.2
New Feature Web Vitals
You can now observe the FCP (First Contentful Paint) on a specific Portal. A faster FCP has several key benefits for. It enhances user perception by providing quick visual feedback that a web app is loading and can reduce the perception of delay. To read about how to make use of these new feature you can read the documentation here
What's Changed
- feat: Adds ability to observe FCP metrics from embedded web apps by @Steven0351 in #63
Full Changelog: 0.7.1...0.7.2
0.7.1
New Feature Plugin Registration
There are now options for how to register plugins for a given Portal. This provides more control for Native developers. You can read more about how to use the feature here
What's Changed
- feat: Add plugin registration API by @Steven0351 in #58
- fix: Use updated configs if available by @Steven0351 in #59
- fix: Refactor codable support by @Steven0351 in #60
Full Changelog: 0.7.0...0.7.1
0.7.0
This release upgrades Portals to use Capacitor 4.
What's Changed
- feat: Update to Capacitor 4 by @Steven0351 in #53
- feat: always have an initialContext by @Steven0351 in #54
Full Changelog: 0.6.5...0.7.0