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Intel® Extension for MLIR

Intel® Extension for MLIR (IMEX) is a collection of MLIR dialects and passes from Intel for supporting MLIR lowering to Intel silicon (CPU, GPU, …). Goal of this project is to support development of MLIR enhancements for upstream contribution, and to provide a sandbox for validation independent of front end frameworks. Current project scope includes:

  • Dialects and passes needed to lower and execute MLIR entry dialect (linalg, CFG, and etc) on Intel GPU.
  • Wrapper libraries to inteface with level zero runtime and sycl runtime supporting Intel GPU.
  • Other experimental dialects: NDArray, Dist

Requirements for building and development

For build

  • CMake >= 3.20.0
  • Ninja
  • doxygen (Optional for building docs)

Additionals for development

For building GPU runtime (Optional)

Installing Intel® software for general purpose GPU capability

Instructions here
https://dgpu-docs.intel.com/installation-guides/index.html

Getting DPC++ compiler (For Sycl runtime)

Install DPC++ compiler : Instructions here
https://www.intel.com/content/www/us/en/developer/articles/tool/oneapi-standalone-components.html#dpcpp-cpp

Once DPC++ is installed source the compiler vars:
source /PATH_TO/intel/oneapi/compiler/latest/env/vars.sh

Getting Level Zero loader (For Level zero runtime and Sycl runtime)

  • Build from source for non system-wide(local) install
git clone https://github.com/oneapi-src/level-zero.git
cd level-zero
cmake -G Ninja -B build -S . \
   -DCMAKE_BUILD_TYPE=Release \
   -DCMAKE_INSTALL_PREFIX=../level-zero-install
cmake --build build --target install

Example: Setting up requirements using Conda

conda create -n imex-dev -c conda-forge pip">=21.2.4" pre-commit cmake clang-format lit doxygen

conda activate imex-dev

Setting up pre-commit

pre-commit install -f -c .pre-commit-config.yaml

Building IMEX

IMEX supports three different ways of building depending on how LLVM is set up. Option 1 is in-tree (Built as part of LLVM) and option 2 and 3 are out-of-tree (Built outside of LLVM)

Option 1: Build IMEX as an LLVM external project (in-tree)

IMEX can be treated like a sub-project of LLVM and built as part of LLVM by using an LLVM config option called LLVM_EXTERNAL_PROJECTS.

git clone https://github.com/intel/mlir-extensions.git
git clone https://github.com/llvm/llvm-project.git
cd llvm-project
git checkout `cat ../mlir-extensions/build_tools/llvm_version.txt`
git apply ../mlir-extensions/build_tools/patches/*
cmake -G Ninja -B build -S llvm \
   -DLLVM_ENABLE_PROJECTS=mlir \
   -DLLVM_BUILD_EXAMPLES=ON \
   -DLLVM_TARGETS_TO_BUILD="X86" \
   -DCMAKE_BUILD_TYPE=Release \
   -DLLVM_ENABLE_ASSERTIONS=ON \
   -DLLVM_EXTERNAL_PROJECTS="Imex" \
   -DLLVM_EXTERNAL_IMEX_SOURCE_DIR=../mlir-extensions

# For GPU support pass thes cmake variables to enable the required runtime libraries
#  -DIMEX_ENABLE_L0_RUNTIME=1
#  -DIMEX_ENABLE_SYCL_RUNTIME=1
# Additional if using a non system wide Level Zero Loader built from source
#  -DLEVEL_ZERO_DIR=/PATH_TO/level-zero-install

cmake --build build --target check-imex

Note: -DLLVM_INSTALL_UTILS=ON is not needed for this build since all tests will run using the FileCheck utility that is available in the build tree. An external lit is not needed as well, since all tests will run using llvm-lit in the build tree.

Option 2: Build IMEX with an installed LLVM (out-of-tree)

Note: Make sure to pass -DLLVM_INSTALL_UTILS=ON when building LLVM with CMake so that it installs FileCheck to the chosen installation prefix. Additonally, lit has to be installed separately as it does not install with the rest of LLVM.

Make sure the installed LLVM is built from the git commit sha as stated in build_tools/llvm_version.txt. And has all LLVM patches in build_tools/patches applied.

cmake -G Ninja -B build -S . \
   -DMLIR_DIR=<PATH_TO_DIRECTORY_WITH_MLIRConfig.cmake> \
   -DLLVM_EXTERNAL_LIT=<PATH_TO_LIT> \
   -DCMAKE_BUILD_TYPE=Release

# For GPU support pass thes cmake variables to enable the required runtime libraries
#  -DIMEX_ENABLE_L0_RUNTIME=1
#  -DIMEX_ENABLE_SYCL_RUNTIME=1
# Additional if using a non system wide Level Zero Loader built from source
#  -DLEVEL_ZERO_DIR=/PATH_TO/level-zero-install

cmake --build build --target check-imex

Option 3: Build IMEX with LLVM build tree (out-of-tree)

This is similar to option 2. Instead of installed LLVM, LLVM build tree is used.

Make sure before building LLVM, checkout the git commit sha as stated in build_tools/llvm_version.txt. And apply all LLVM patches in build_tools/patches.

cmake -G Ninja -B build -S . \
   -DMLIR_DIR=<PATH_TO_DIRECTORY_WITH_MLIRConfig.cmake> \
   -DCMAKE_BUILD_TYPE=Release

# For GPU support pass thes cmake variables to enable the required runtime libraries
#  -DIMEX_ENABLE_L0_RUNTIME=1
#  -DIMEX_ENABLE_SYCL_RUNTIME=1
# Additional if using a non system wide Level Zero Loader built from source
#  -DLEVEL_ZERO_DIR=/PATH_TO/level-zero-install

cmake --build build --target check-imex

Building docs

To build user documentation do

cmake --build build --target mlir-doc

It will render docs to the 'doc' directory.

To build code documentation use '-DIMEX_INCLUDE_DOCS' when configuring with cmake and do

cd build
cmake --build build --target doc_doxygen

Adding a new dialect

# enter root directory of mlir-extension
cd mlir-extensions
python scripts/add_dialect.py <name-of-new-dialect>

This will

  • generate directories IR and Transforms in the directories (include/mlir/Dialect and lib/dialect)
  • Extend/Create cmake infrastructure with defaults
  • Create stub source files for IR and transforms
    • include/imex/Dialect/<name>/IR/<name>Ops.h
    • include/imex/Dialect/<name>/IR/<name>Ops.td
    • lib/Dialect/IR/<name>Ops.cpp
    • include/imex/Dialect/<name>/Transforms/Passes.h
    • include/imex/Dialect/<name>/Transforms/Passes.td

Now, it's your turn to

  • Add your dialect and its transforms/passes to appropriate places in
    • include/imex/InitIMEXDialects.h
    • include/imex/InitIMEXPasses.h
  • Fill in what's marked with FIXME
  • The documentation of the dialect should go into the description fields in <name>Ops.td. At build time the description will be extracted and a file doc/<name>.md will be generated automatically. It will include descriptions of the dialect and operations in a standardized way.

Adding a new Conversion

# enter root directory of mlir-extension
cd mlir-extensions
python scripts/add_conversion.py $name-of-source-dialect $name-of-target-dialect

This will

  • Let $conversion-name name be "$name-of-source-dialectTo$name-of-target-dialect"
  • Add directories include/mlir/Conversion/<conversion-name> and lib/Conversion/<conversion-name>
  • Extend/Create cmake infrastructure with defaults
  • Add declarations to header include/mlir/Conversion/<conversion-name>/<conversion-name>.h
  • Put cpp definition stubs to lib/Conversion/<conversion-name>/<conversion-name>.cpp
  • Add conversion to include/imex/Conversion/IMEXPasses.td and include/imex/Conversion/IMEXPasses.h
  • Add a pass def stub to include/imex/Conversion/IMEXPasses.td and include/imex/Conversion/Passes.td

You will now have to

  • Fill in the above files what's marked with FIXME
  • The documentation of the pass should go into the description field in Passes.td. At build time the description will be extracted and a file doc/Conversions.md will be generated automatically.
  • Write your Pattern rewriters

Run the lit tests

To run the FileCheck based tests, follow the following steps:

cmake --build build --target check-imex

Add '-v' to the above command-line to get verbose output.

Benchmarking

IMEX provides an initial set of benchmarks for studying its performance. To build these benchmarks, users need to manually add -DIMEX_ENABLE_BENCHMARK=ON option when building the IMEX. The benchmark testcases and the script for running them will be generated under the build/benchmarks folder.

Currently, IMEX provides benchmarks for the following 4 categories of operations:

Operation CPU GPU
elementwise (relu and silu) Yes Yes
reduction (softmax) Yes Yes
transpose (transpose) Yes Yes
fusion (kInputFusion and kLoopFusion) No Yes

These test cases are mainly implemented using linalg dialect, and the spriv test cases for relu are also provided. Each testcase is named following the pattern of opname_shape_dtype.mlir

How to run ?

For simplicity, the bench_imex script is provided to run the benchmark. It can take a mlir file or a folder as input. for the later case, it will simply run all test cases inside the folder. In addition, it also has to choose a runtime based on the option. It accepts one of the following three options:

  • -c for cpu runtime
  • -l for level-zero runtime (for INTEL GPU)
  • -s for sycl runtime (for INTEL GPU)

Example

# run a specific test case on CPU
 ./bench_imex -c relu/cpu/relu_1x160x160x120_f16.mlir

# run a set of test cases on GPU using sycl runtime
 ./bench_imex -s relu/gpu/

NOTE: if you are using -c, please use testcases under cpu subfolder; similarly, if you are using -s or -l, please use testcases under gpu subfolder. Otherwise, it may have unspecified errors or behaviors.

How to customize the benchmark ?

IMEX benchmark suite is implemented using CMAKE template, and initially provides limited set of shapes extraced from some production models, e.g., BERT, and AlexNet.

  • ReLU: 1x160x160x120, 50x640x20x15, 512x640x20x15
  • SiLU: 1x1024x40x30, 50x20x3072, 512x640x20x15
  • Softmax: 1x2000, 16x2000, 64x2000, 256x2000, 1024x2000
  • Transpose: 128x136, 1024x1024, 16x96x96, 96x7x96
  • Reduce: 32x16x512x512

Users can extend it to evaluate more shapes by editing the, e.g, relu.shapes.in file, in each subfolder, and then rebuild the imex. User can also add new data types, but it is currently only limited to basic data types including fp32, fp16, int32 etc.

Profiling kernel execute time

sycl event

export IMEX_ENABLE_PROFILING=ON
run the test

trace tools

python {your_path}/imex_runner.py xxx -o test.mlir
mlir-translate test.mlir -mlir-to-llvmir -o test.ll
llc test.ll -filetype=obj -o test.o
clang++ test.o {path}/libmlir_runner_utils.so {path}/libmlir_c_runner_utils.so {path}/libsycl-runtime.so -no-pie -o test
ze_tracer ./test

Dist/NDArray Misc

  • Not using LoadOp. Instead, everything is a SubviewOp. Any size-1 dim must be annotated with static size 1.
    • right now we can only broadcast size-1 dims if their extent is statically known (to be 1)
  • Generally, rank reduction of SubviewOp needs overhaul.
    • Right now, no rank reduction is happening, and appropriate affine maps are generated accordingly
    • Without dist-coalesce, repartitioning of 0d arrays coming from a subview do not work correctly. Only the owning process will have the right data.
    • Even if SubviewOp resulted in rank-reduced arrays, we cannot view into our local data since the element might be remote.
    • To follow existing mechanisms (e.g. target parts) we'd basically need to duplicate the entire array.
    • We probably need some special feature to hold duplicates of slices with only one element on the distributed axis.
  • NDArray/dist tests can be run (without GPU tests etc) uwing cmake --build . --target check-ndarray

License

This code is made available under the Apache License 2.0 with LLVM Exceptions. See the LICENSE.txt file for more details.

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