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Provide AIL flag for 3D resource loop unroll nested use
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The resource loop unroll nested optimization can be accessed via AIL
flag.
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ichenkai authored and igcbot committed Dec 19, 2024
1 parent 1746447 commit d9b0aeb
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1 change: 1 addition & 0 deletions IGC/common/MDFrameWork.h
Original file line number Diff line number Diff line change
Expand Up @@ -466,6 +466,7 @@ enum class ShaderTypeMD
bool UseBarrierControlFlowOptimization = false;
bool DisableDynamicRQManagement = false;
unsigned Quad8InputThreshold = 0;
bool UseResourceLoopUnrollNested = false;
};

enum class ThreadIDLayout
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