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Update Remnant 2 fix and MSBuild workflow #7

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merged 4 commits into from
Aug 7, 2023

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TL431
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@TL431 TL431 commented Aug 7, 2023

Remnant 2 fix was updated to allow a user-customizable sharpness value.

MSBuild workflow was updated to automatically copy additional project files and the asi loader in each subfolder with the correct dll name (winmm, d3d11, dinput8, etc.). See commit cdd24ed for more info and let me know if there is something you'd like to change.

TL431 and others added 4 commits July 29, 2023 13:57
Included fix for Remnant 2
Updated readme to include Planet of Lana and Remnant 2 fixes
…ally copy dinput8.dll with the correct name

This update to the msbuild workflow should facilitate the fix installation for the end-user. New projects must create a dummy dll file with the naming convention "$(ProjectName)_dinput8.dll" in the release output directory, which will then be used by the script to copy the asi loader with the correct name.

For example, if a certain game needs winmm.dll, the complete command that should be used for the post build is:
"copy  NUL $(OutDirFullPath)$(ProjectName)_winmm.dll"

The same naming convention applies to include additional files (e.g. .ini)
@illusion0001 illusion0001 merged commit cec8037 into illusion0001:main Aug 7, 2023
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2 participants