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Death Stranding Fix
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TL431 authored and illusion0001 committed Aug 18, 2023
1 parent 376cf77 commit d1f2253
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12 changes: 12 additions & 0 deletions .github/README.md
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- `winmm.dll`
- `BrightMemoryInfinite.NoTAA.asi`

### **Death Stranding (original and Director's Cut)**
- Force AA mode (None, FXAA or TAA)
- Skip savegame checks (for savegame transfer between different versions/profiles)

#### Installation

- **Note:** ***Please make sure any executable hex edits are removed/reverted first***.
- Extract the following contents of the release zip in to the the game root folder.
- `version.dll`
- `version.ini`
- `DeathStranding.Fix.asi`

### **Elden Ring**
- Force TAA off
- Disable Chromatic Aberration (thanks to [techiew](https://github.com/techiew/EldenRingMods) for the original fix)
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10 changes: 10 additions & 0 deletions Windows-Game-Patches.sln
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Expand Up @@ -21,6 +21,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Remnant2.NoTAA", "source\Re
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Expand Down Expand Up @@ -101,6 +103,14 @@ Global
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31 changes: 31 additions & 0 deletions source/DeathStranding.Fix/DeathStranding.Fix.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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196 changes: 196 additions & 0 deletions source/DeathStranding.Fix/DeathStranding.Fix.vcxproj
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38 changes: 38 additions & 0 deletions source/DeathStranding.Fix/DeathStranding.Fix.vcxproj.filters
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4 changes: 4 additions & 0 deletions source/DeathStranding.Fix/DeathStranding.Fix.vcxproj.user
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