msbuild.yml: Improvements #583
Workflow file for this run
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name: MSBuild | |
on: | |
push: | |
paths-ignore: | |
- '**/*.md' | |
- '**/*.txt' | |
pull_request: | |
paths-ignore: | |
- '**/*.md' | |
- '**/*.txt' | |
workflow_dispatch: | |
concurrency: | |
group: ${{ github.ref }}-${{ github.event_name }} | |
cancel-in-progress: true | |
env: | |
BUILD_CONFIGURATION: Release | |
permissions: | |
contents: write | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: Checkout main repository | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
fetch-depth: 0 | |
- name: Setup environment variables | |
run: | | |
$cmdOutput = Split-Path -Path $pwd -Leaf | |
$_ver = "1.0.$(git rev-list HEAD --count)-$(git rev-parse --short=8 HEAD)" | |
echo "commit_ver=$_ver" >> "$Env:GITHUB_ENV" | |
echo "zip_name=$cmdOutput-$_ver" >> "$Env:GITHUB_ENV" | |
- name: Add MSBuild to PATH | |
uses: microsoft/setup-msbuild@main | |
- name: Build | |
run: msbuild /m /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform=x64 Windows-Game-Patches.sln | |
- name: Add ASI Loader to archive | |
working-directory: ${{ env.BUILD_CONFIGURATION }} | |
run: | | |
$hook_alias="Ultimate-ASI-Loader_x64.zip" | |
curl -fLO "https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/latest/download/$hook_alias" | |
Expand-Archive -Path ".\$hook_alias" -DestinationPath ".\" | |
$rootPath = "." | |
$asiFiles = Get-ChildItem "$rootPath" -Filter "*.asi" -File | |
foreach ($file in $asiFiles) { | |
$folderName = Join-Path $rootPath ($file.BaseName) | |
if (-not (Test-Path $folderName)) { | |
mkdir ".\dist\$folderName" | |
} | |
$destFile = Join-Path ".\dist\$folderName" $file.Name | |
Move-Item $file.FullName "$destFile" -Force | |
$hash = Get-FileHash -Path "$destFile" -Algorithm SHA512 | Format-List | |
$hash | Out-File -Append -Encoding utf8 -FilePath ".\dist\hashes.txt" | |
# Add-Content -Path $hashFilePath -Value $hashString | |
} | |
# Copy the dinput8.dll file to each subfolder | |
$sourceFile = ".\dinput8.dll" | |
$subFolders = Get-ChildItem $rootPath -Directory | |
foreach ($folder in $subFolders) { | |
$destFile = Join-Path $folder.FullName "dinput8.dll" | |
Copy-Item $sourceFile $destFile -Force | |
} | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.zip_name }} | |
path: | | |
${{ env.BUILD_CONFIGURATION }}/dist/* | |
${{ env.BUILD_CONFIGURATION }}/*.ini | |
if-no-files-found: error | |
- name: Upload Artifact (pdb) | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ env.zip_name }}-pdb | |
path: | | |
${{ env.BUILD_CONFIGURATION }}/dist/**/*.asi | |
${{ env.BUILD_CONFIGURATION }}/*.pdb | |
${{ env.BUILD_CONFIGURATION }}/*.ini | |
if-no-files-found: error | |
- name: Create Release | |
if: | | |
github.event_name == 'workflow_dispatch' && | |
github.repository == 'illusion0001/Windows-Game-Patches' | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
run: | | |
$hashMarkdown = @' | |
{0} | |
<details> | |
<summary>ASI Plugin Hashes (Click to Expand)</summary> | |
```yaml | |
{1} | |
``` | |
</details> | |
'@ -f (Get-Content ".\.github\README.md" | Out-String), (Get-Content ".\${{ env.BUILD_CONFIGURATION }}\dist\hashes.txt" | Out-String) | |
$hashMarkdown | Out-File -Encoding utf8 -FilePath hash.md | |
Get-Content hash.md | |
$compress = @{ | |
Path = "${{ env.BUILD_CONFIGURATION }}\dist\*", ".\${{ env.BUILD_CONFIGURATION }}\*.pdb", ".\${{ env.BUILD_CONFIGURATION }}\*.ini" | |
DestinationPath = "${{ env.zip_name }}.zip" | |
} | |
Compress-Archive @compress | |
gh release create ${{ env.commit_ver }} ${{ env.ZIP_NAME }}.zip --target ${{ GITHUB.SHA }} -t "${{ env.commit_ver }}" -F hash.md # --draft --prerelease |