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HipHopTool: preserves original internal asset order when saving the file and attempts to order new assets based on sorting used originally by the developers
Archive Editor: 'Find' text box now lists search results in the assets list view
Archive Editor: 'Info' column which displays asset specific information (such as DYNA types)
Asset Editor: color preview box and picker dialog for every color field in all asset types
Import Textures/RWTX Asset Editor: fixes importing and displaying textures with transparency and mipmaps
Complete internal refactor of how Industrial Park handles assets: editing assets and converting them between different games/platforms should be more stable
New/improved asset editors for assets and DYNA types:
ANIM (Animation)
ATBL (Animation Table)
CRDT (Credits) (BFBB only)
DEST (Destructible)
DSCO (Disco Floor)
DUPC (Duplicator)
DTRK (Dash Track)
FLY (Flythrough)
MINF (Model Info)
GRSM (Grass Mesh)
ONEL (One Liner)
PGRS (Progress Script) with Link List Editor for Progress Links
SGRP (Sound Group)
SPLN (Spline)
SURF (Surface)
VOLU (Volume)
UI (User Interface)
UIFT (UI Font)
camera:preset
effect:Flamethrower
effect:Grass
effect:Lens Flare Element
effect:Lightning
effect:particle generator
effect:Rumble Spherical Emitter
effect:ScreenFade
effect:smoke_emitter
effect:Splash
effect:spotlight
effect:uber_laser
effect:water_body
game_object:camera_param_asset
game_object:dash_camera_spline
game_object:flame_emitter
game_object:Grapple
game_object:Hangable
game_object:IN_pickup
game_object:laser_beam
game_object:RaceTimer
game_object:Ring
game_object:train_car
game_object:train_junction
game_object:Turret
game_object:Vent
hud:image
Incredibles:Icon
interaction:Launch
interaction:Lift
interaction:Turn
logic:Function Generator
logic:reference
npc:group
Scene Properties
ui:box
ui:controller
ui:image
ui:model
ui:text
ui:text:user string
Adds Generic Asset Editor: allows editing fields in asset and DYNA types not supported yet by Industrial Park as hex ints or floats
Main Form: doesn't close drop down when choosing asset types to hide
Replaced Battlepedia references with Heavy Iron Modding (finally!)
Removed CSN asset editor (it never worked properly anyway - a better one will be readded eventually)