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Check for updates: this function is available from the Options tab. It will check if a newer version of Industrial Park is available, and in case it is, ask if you want to download it and overwrite the current version. Existing files for the previous version will be moved to the IndustrialPark_old folder.
Check for updates on startup: check this box to enable automatic checking for updates on startup. The program will still ask if you wish to update.
Download IndustrialPark-EditorFiles: this function will download the IndustrialPark-EditorFiles repository from GitHub into your Resources folder. It contains the HIP archives for enemies and other objects which you need for asset porting (https://battlepedia.org/Asset_porting). This might take a bit depending on your connection as the repository is currently around 50 MB and it might increase as we add new files to it.
Fixes saving of Xbox files. Previously, the game crashed when trying to load an edited file on that console or emulator.
Merge Similar Assets: function available from the Archive Editor. In case you have multiple assets of the types COLL, JAW, LODT, PIPT, SHDW or SNDI in the archive, they will all be combined into one single asset for each type. This was previously done only when importing an external HIP.