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Universal templates: now they should work in all games and platforms, not just GameCube BFBB.
Added Movie Game templates: all pickups, enemies, crates, swinger, ring, ring control (persistent shinies option works for manliness points).
Organized Asset Template menu: separates BFBB and Movie templates in categories.
Removed templates from external files, now all data is generated in the program.
Removed Grab Template button from Asset Header Editor.
Limit Render Distance option: when active, models will only be rendered when their distance from the view is under the setting in the LODT, or a default value of 100 if unspecified there.
Adds support for Movie LODT, PIPT, BOUL and BUTN.
Fixed bug in which sometimes IP would not load the last project when opening.