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v0.1.7.4
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igorseabra4 committed Jun 28, 2022
1 parent 5cd2ee6 commit 48b191d
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Showing 3 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion IndustrialPark/Other/IPversion.cs
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{
public class IPversion
{
public string version = "v0.1.7.3";
public string version = "v0.1.7.4";
public string versionName;
}
}
2 changes: 1 addition & 1 deletion IndustrialPark/Properties/AssemblyInfo.cs
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// É possível especificar todos os valores ou usar como padrão os Números de Build e da Revisão
// utilizando o "*" como mostrado abaixo:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.1.7.3")]
[assembly: AssemblyVersion("0.1.7.4")]
4 changes: 2 additions & 2 deletions IndustrialPark/Resources/ip_version.json
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@@ -1,4 +1,4 @@
{
"version": "v0.1.7.3",
"versionName": "* Archive Editor\n * Adds file size to status bar\n * Adds 'Generate Report' tool. This will create a text description of the archive and save it to the archive's folder\n * Asset box: 'Info' column, which displays information about the asset (such as the name of the model)\n * Asset box: 'Links' column, which displays the asset's link count\n * Fixes 'Create Group From Selected' which was broken in a previous update\n* Adds 'Legacy Asset Name Format' toggle from Options menu. This makes IP use the 4-letter codes for asset types instead of full names.\n* Adds Asset Editors: Reactive Animation, Throwable Table and User Interface Motion\n* Updates Asset Editors: Conditional (now has variable names for all 5 games), Cutscene Manager, Pipe Info Table, Projectile\n* Adds templates: Destructible, Disco Floor, Gust, One Liner, Shrapnel, Throwable Table, Volume\n* Attempts to fix trimmed texture file names, which caused textures not to display (such as track textures in Spongeball challenges)\n* Adds country flag icons to Open Level\nThanks to Pepperbot for some of the contributions on this update"
"version": "v0.1.7.4",
"versionName": "v0.1.7.4\n* Fixes issue in which clicking on empty space with Ctrl pressed would deselect all selected assets\n* Fixes opening certain Movie HIPs with broken LightKit assets\n* Fixes Red Button and Pressure Plate templates with wrong hit masks\n* Fixes sorting by columns in the asset box\n* The Info column in the asset box is now updated live\n* Adds some hit mask values for Destructible Objects\n\nv0.1.7.3\n* Archive Editor\n * Adds file size to status bar\n * Adds 'Generate Report' tool. This will create a text description of the archive and save it to the archive's folder\n * Asset box: 'Info' column, which displays information about the asset (such as the name of the model)\n * Asset box: 'Links' column, which displays the asset's link count\n * Fixes 'Create Group From Selected' which was broken in a previous update\n* Adds 'Legacy Asset Name Format' toggle from Options menu. This makes IP use the 4-letter codes for asset types instead of full names.\n* Adds Asset Editors: Reactive Animation, Throwable Table and User Interface Motion\n* Updates Asset Editors: Conditional (now has variable names for all 5 games), Cutscene Manager, Pipe Info Table, Projectile\n* Adds templates: Destructible, Disco Floor, Gust, One Liner, Shrapnel, Throwable Table, Volume\n* Attempts to fix trimmed texture file names, which caused textures not to display (such as track textures in Spongeball challenges)\n* Adds country flag icons to Open Level\nThanks to Pepperbot for some of the contributions on this update"
}

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