This is a RetroFE layout in which I have put all my dedication for more than two years to make it a reality.
First download the latest version from this link. After this, you need to download emulator and get ROMs to play.
For arcade games RetroArch is used with the core final burn alpha
by default. You can also use MAME if you prefer.
- Download and put inside the emulators folder.
- Open RetroArch and go to:
Online Updater/core updater/
and selectArcade (FB Alpha)
to download de core.
-
Download and put inside the emulators folder.
-
Rename emulators/mame0204b_64bit folder to mame.
-
In each game you want to use MAME you need to find
settings.conf
inside the game folder. In launcher section, you have to replacefinal burn alpha
withmame
same as in the code below:By default
list.path = collections/%ITEM_COLLECTION_NAME% list.extensions = zip launcher = final burn alpha media.system_artwork = collections/%ITEM_COLLECTION_NAME%/
Using MAME
list.path = collections/%ITEM_COLLECTION_NAME% list.extensions = zip launcher = mame media.system_artwork = collections/%ITEM_COLLECTION_NAME%/
In Aura, the games are stored in packs, this is why everything related to each game has to go inside the folder of its respective folder, including its ROM
- Put ddonpach.zip rom inside
dodonpachi
folder. - Put garou.zip and neogeo.zip roms inside
garou mark of the wolves
folder. - Put mslug3.zip and neogeo.zip roms inside
metal slug 3
folder. - Put pbobblen.zip and neogeo.zip roms inside
puzzle bobble
folder. - Put sfiii3.zip and neogeo.zip roms inside
street fighter 3 3rd strike
folder.
When you add a game, you have to include six images in JPG. Why in JPG image format? Because RetroFE works more fluid using JPG compared to PNG.
- Cover (460 x 690 pixels) Game artwork with logo.
- Fanart 1280 x 720 pixels) Same Game artwork occupying the entire width.
- Fanart blur (1280 x 720 pixels) Same Fanart image with 15% Gaussian blur.
- Screenshot 1 (? x 220 pixels) (Depends on the screen ratio). Title screen. The height has to be 220 pixels.
- Screenshot 2 (? x 220 pixels) (Depends on the screen ratio). First gameplay screenshot. The height has to be 220 pixels.
- Screenshot 3 (? x 220 pixels) (Depends on the screen ratio). Second gameplay screenshot. The height has to be 220 pixels.