Skip to content

iGarikoitz/Aura

Repository files navigation

AURA

This is a RetroFE layout in which I have put all my dedication for more than two years to make it a reality.

enter image description here

enter image description here

How to start using it

First download the latest version from this link. After this, you need to download emulator and get ROMs to play.

Emulators

For arcade games RetroArch is used with the core final burn alpha by default. You can also use MAME if you prefer.

Arcade (Using RetroArch)

  1. Download and put inside the emulators folder.
  2. Open RetroArch and go to: Online Updater/core updater/ and select Arcade (FB Alpha) to download de core.

Arcade (Using MAME)

  1. Download and put inside the emulators folder.

  2. Rename emulators/mame0204b_64bit folder to mame.

  3. In each game you want to use MAME you need to find settings.conf inside the game folder. In launcher section, you have to replace final burn alpha with mame same as in the code below:

    By default

    list.path            = collections/%ITEM_COLLECTION_NAME%
    list.extensions      = zip
    launcher             = final burn alpha
    media.system_artwork = collections/%ITEM_COLLECTION_NAME%/
    

    Using MAME

    list.path            = collections/%ITEM_COLLECTION_NAME%
    list.extensions      = zip
    launcher             = mame
    media.system_artwork = collections/%ITEM_COLLECTION_NAME%/
    

ROMs

In Aura, the games are stored in packs, this is why everything related to each game has to go inside the folder of its respective folder, including its ROM

  • Put ddonpach.zip rom inside dodonpachi folder.
  • Put garou.zip and neogeo.zip roms inside garou mark of the wolves folder.
  • Put mslug3.zip and neogeo.zip roms inside metal slug 3 folder.
  • Put pbobblen.zip and neogeo.zip roms inside puzzle bobble folder.
  • Put sfiii3.zip and neogeo.zip roms inside street fighter 3 3rd strike folder.

How to add my own games.

Images

When you add a game, you have to include six images in JPG. Why in JPG image format? Because RetroFE works more fluid using JPG compared to PNG.

  • Cover (460 x 690 pixels) Game artwork with logo.
  • Fanart 1280 x 720 pixels) Same Game artwork occupying the entire width.
  • Fanart blur (1280 x 720 pixels) Same Fanart image with 15% Gaussian blur.
  • Screenshot 1 (? x 220 pixels) (Depends on the screen ratio). Title screen. The height has to be 220 pixels.
  • Screenshot 2 (? x 220 pixels) (Depends on the screen ratio). First gameplay screenshot. The height has to be 220 pixels.
  • Screenshot 3 (? x 220 pixels) (Depends on the screen ratio). Second gameplay screenshot. The height has to be 220 pixels.