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jin
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Oct 29, 2023
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namespace $ { | ||
export class $mol_buffer extends DataView { | ||
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static toString() { | ||
return $$.$mol_func_name( this ) | ||
} | ||
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getUint48( offset: number, LE = false ) { | ||
if( offset % 4 ) { | ||
return this.getUint16( offset, LE ) + this.getUint32( offset + 2, LE ) * 2**16 | ||
} else { | ||
return this.getUint32( offset, LE ) + this.getUint16( offset + 4, LE ) * 2**32 | ||
} | ||
} | ||
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setUint48( offset: number, value: number, LE = false ) { | ||
if( offset % 4 ) { | ||
this.setUint16( offset, value & ( (1<<16) - 1 ), LE ) | ||
this.setUint32( offset + 2, ( value / 2**16 )|0, LE ) | ||
} else { | ||
this.setUint32( offset, value |0, LE ) | ||
this.setUint16( offset + 4, ( value / 2**32 )|0, LE ) | ||
} | ||
} | ||
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int8( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getInt8( offset ) | ||
if( next >= -(2**7) && next < 2**7 ) return this.setInt8( offset, next ), next | ||
$mol_fail( new Error( `Wrong int8 value ${ next }` ) ) | ||
} | ||
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uint8( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getUint8( offset ) | ||
if( next >= 0 && next < 2**8 ) return this.setUint8( offset, next ), next | ||
$mol_fail( new Error( `Wrong uint8 value ${ next }` ) ) | ||
} | ||
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int16( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getInt16( offset, !!'LE' ) | ||
if( next >= -(2**15) && next < 2**15 ) return this.setInt16( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong int16 value ${ next }` ) ) | ||
} | ||
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uint16( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getUint16( offset, !!'LE' ) | ||
if( next >= 0 && next < 2**16 ) return this.setUint16( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong uint16 value ${ next }` ) ) | ||
} | ||
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int32( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getInt32( offset, !!'LE' ) | ||
if( next >= -(2**31) && next < 2**31 ) return this.setInt32( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong int32 value ${ next }` ) ) | ||
} | ||
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uint32( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getUint32( offset, !!'LE' ) | ||
if( next >= 0 && next < 2**32 ) return this.setUint32( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong uint32 value ${ next }` ) ) | ||
} | ||
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uint48( offset: number, next?: number ) { | ||
if( next === undefined ) return this.getUint48( offset, !!'LE' ) | ||
if( next >= 0 && next < 2**48 ) return this.setUint48( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong uint48 value ${ next }` ) ) | ||
} | ||
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int64( offset: number, next?: bigint ) { | ||
if( next === undefined ) return this.getBigInt64( offset, !!'LE' ) | ||
if( next >= -(2**63) && next < 2**63 ) return this.setBigInt64( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong int64 value ${ next }` ) ) | ||
} | ||
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uint64( offset: number, next?: bigint ) { | ||
if( next === undefined ) return this.getBigUint64( offset, !!'LE' ) | ||
if( next >= 0 && next < 2**64 ) return this.setBigUint64( offset, next, !!'LE' ), next | ||
$mol_fail( new Error( `Wrong uint64 value ${ next }` ) ) | ||
} | ||
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asArray() { | ||
return new Uint8Array( this.buffer, this.byteOffset, this.byteLength ) | ||
} | ||
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} | ||
} |