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A OpenGL fragment shader based 2D falling sand simulatior game.

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hporro/fragmentSand

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fragmentSand

A OpenGL fragment shader based 2D falling sand simulator game.

Getting started

To run this program you need cmake installed (and maybe some OpenGL things depending on your OS). Make a build folder, and from there call "cmake ." and "cmake --build .". Then run the "sand" binary.

Example

example

Built With

  • glad - For OpenGL api.
  • glfw - For OS independent window management.
  • glm - For math related things.
  • CMake - For building.

Contributing

There are no people other than the author contributing to this project (yet(?)).

Author

  • Heinich Porro - Initial work - hporro

Licence

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A OpenGL fragment shader based 2D falling sand simulatior game.

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