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Add some weather attribute icons and units #21133
Conversation
WalkthroughWalkthroughThe Changes
Sequence Diagram(s)sequenceDiagram
participant WeatherForecastCard
participant WeatherAPI
participant WeatherDataProcessor
WeatherForecastCard->>WeatherAPI: Request weather data
WeatherAPI-->>WeatherForecastCard: Send weather data
WeatherForecastCard->>WeatherDataProcessor: Process weather data with new attributes (apparent_temperature, cloud_coverage, dew_point, temperature, uv_index)
WeatherDataProcessor-->>WeatherForecastCard: Provide processed data with corresponding icons and units
WeatherForecastCard->>WeatherForecastCard: Display weather data with correct icons and units
Assessment against linked issues
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Additional context usedBiome
Additional comments not posted (3)
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Actionable comments posted: 0
Outside diff range comments (5)
src/data/weather.ts (5)
Line range hint
35-39
: Replace const enum with regular enumConst enums are incompatible with isolatedModules and certain bundlers. Change
WeatherEntityFeature
from a const enum to a regular enum to avoid potential issues with undefined values at runtime.- export const enum WeatherEntityFeature { + export enum WeatherEntityFeature {
Line range hint
269-269
: Avoid using non-null assertionsReplace non-null assertions with optional chaining or appropriate checks to prevent runtime errors if the data is unexpectedly null or undefined.
- value = forecast[0].precipitation!; + value = forecast[0].precipitation ?? 0; // Default to 0 if undefined - attribute = "humidity"; + attribute = stateObj.attributes.humidity ?? "unknown"; // Default to "unknown" if undefined - tempHigh = fc.temperature; + tempHigh = fc.temperature ?? 0; // Default to 0 if undefined - tempLow = fc.temperature; + tempLow = fc.temperature ?? 0; // Default to 0 if undefinedAlso applies to: 272-272, 287-287, 305-305
Line range hint
177-178
: Use safer global functionsReplace
parseInt
andisFinite
withNumber.parseInt
andNumber.isFinite
for consistency and to avoid type coercion issues.- const degreenum = typeof degree === "number" ? degree : parseInt(degree, 10); + const degreenum = typeof degree === "number" ? degree : Number.parseInt(degree, 10); - if (isFinite(degreenum)) { + if (Number.isFinite(degreenum)) {
Line range hint
296-296
: Refactor function to reduce complexityThe function
getWeatherStateSVG
has a high complexity score. Consider refactoring to simplify the logic, possibly by breaking it down into smaller, more manageable functions.
Line range hint
539-539
: Use optional chaining for safer accessReplace direct property access with optional chaining to prevent runtime errors when properties might not be present.
- if (forecast && forecast?.length && forecast?.length > 2) { + if (forecast?.length > 2) { - return { forecast: forecast_event.forecast, type: forecast_event?.type }; + return { forecast: forecast_event?.forecast, type: forecast_event?.type };Also applies to: 553-553
Thanks for taking the time to work on this! 👍 |
Proposed change
Icons/units for weather card for some more of the common attributes from https://developers.home-assistant.io/docs/core/entity/weather/
Type of change
Example configuration
Additional information
Checklist
If user exposed functionality or configuration variables are added/changed:
Summary by CodeRabbit