* mute speaker while volume is 0 * run mute detection when volume is still 0-64 * better logs, use existing bool * fixup last commit * unintended binary recursion is bad * ready fire aim * wait for audio playback before reconnecting * pass it in
* mute speaker while volume is 0 * run mute detection when volume is still 0-64 * better logs, use existing bool * fixup last commit * unintended binary recursion is bad * ready fire aim * wait for audio playback before reconnecting * pass it in