A physics engine written in Mojo.
Thermo version: 0.1.0
Mojo version: 24.5.0
This is currently tied to my WIP game framework, but may be split eventually.
Run the example with magic run test
notes:
Body angular velocity is currently represented as a rotor
Defaults (may change, idk)
- left to right
- top to bottom
- back to front
- clockwise