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Add improvements to The Pit, Fix missing light layer for guns #899

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merged 1 commit into from
Dec 21, 2024

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Fueredoriku
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@Fueredoriku Fueredoriku commented Dec 21, 2024

  • Add new walls that obscure players from enemy spawnpoints from their own
  • Add new props and decals to create more memorable areas for navigation
  • Add triplanar projection toon material and subgraph
  • Fix terrain and lighting in the pit so the map looks more like crater town
  • Fix correct lightlayers for multiple augments and objects for correct decals
  • Fix AIs getting stuck at the bottom of the pit by adding an AI only deathbox
  • Fix colliders of chips and ammo boxed being slightly too small

@Fueredoriku Fueredoriku self-assigned this Dec 21, 2024
@Fueredoriku Fueredoriku requested a review from toberge December 21, 2024 17:00
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overall very good, but we should playtest and possibly alter the wall obstacles

- Add new walls that obscure players from enemy spawnpoints from their own
- Add new props and decals to create more memorable areas for navigation
- Fix terrain and lighting in the pit so the map looks more like crater town
- Fix correct lightlayers for multiple augments and objects for correct decals
- Fix AIs getting stuck at the bottom of the pit by adding an AI only deathbox
@Fueredoriku Fueredoriku force-pushed the feature/new-map-props branch from fa51991 to 92024a9 Compare December 21, 2024 17:51
@Fueredoriku Fueredoriku merged commit b0c3d1d into dev Dec 21, 2024
@Fueredoriku Fueredoriku deleted the feature/new-map-props branch December 21, 2024 17:51
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