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Weapon construction #294
Weapon construction #294
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Finally we get to build our weapons 🎉
The stats seem to display correctly too 📊
Now, I do see a bunch of things to complain about in the current iteration of this UI, but most (if not all) can be left until after Spillexpo:
- The timer is displayed on every screen involved in the process. I think we could do it similarly to the timer in the FPS rounds.
- The gun's name is displayed, but no description of what the augments actually do, which might be an issue for some players, and this kinda makes the stats more important than the fancy functionality we add to the guns
- The up/down arrows don't fit the style of RPR, this isn't a pixel art game last I checked 😉
- Some gunparts are severely obscured by the UI background, like the pan extension:
for the record: just resolve my comments and merge this, the comments aren't that important |
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