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More impactful explosions #739

Closed
2 tasks done
Fueredoriku opened this issue Jun 26, 2024 · 0 comments · Fixed by #754 or #843
Closed
2 tasks done

More impactful explosions #739

Fueredoriku opened this issue Jun 26, 2024 · 0 comments · Fixed by #754 or #843
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polish Improvements

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@Fueredoriku
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Fueredoriku commented Jun 26, 2024

Should at least produce:

  • Shockwave
  • Screen shake (if hit)
@ghost ghost moved this to Ideas in Prosjekt-Spill-H22 board Jun 26, 2024
@Fueredoriku Fueredoriku added the polish Improvements label Jun 26, 2024
@Fueredoriku Fueredoriku self-assigned this Nov 30, 2024
@Fueredoriku Fueredoriku linked a pull request Nov 30, 2024 that will close this issue
12 tasks
Fueredoriku added a commit that referenced this issue Nov 30, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Nov 30, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Nov 30, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Nov 30, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Nov 30, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Dec 1, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Rempove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Dec 1, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Remove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Dec 1, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Remove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
Fueredoriku added a commit that referenced this issue Dec 1, 2024
- Add early detonation with fire extension
- Add explosive barrel variant with enlarger extension
- Add trashuplink detonation targeting
- Remove crosshairs when spectating
- Fix issue where decals could be placed on AiTargetPosition prefab
- Add explosion screen shakes for closing #739
- Add new secret names and loading screen tips
@github-project-automation github-project-automation bot moved this from Ideas to Done 🎉 in Prosjekt-Spill-H22 board Dec 1, 2024
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Status: Done 🎉
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