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Avoid rendering the entire scene twice each frame
The overview camera has been enabled in the background and caused double rendering load *this entire time*. These changes should fix the problem, but some hiccups will still happen when playing in splitscreen and switching to the overview camera after one player is dead.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters