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Use pragmatic synchronization for less jitter
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toberge committed Oct 3, 2024
1 parent fa2e8f2 commit ad6b1ff
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Assets/Prefabs/Gamestate/StaticInfo.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ MonoBehaviour:
- {fileID: 2010552504677490252, guid: d0a4b92f9c75b3643a69132be50339e3, type: 3}
exceptionsDisconnect: 1
snapshotSettings:
bufferTimeMultiplier: 2
bufferTimeMultiplier: 5
bufferLimit: 32
catchupNegativeThreshold: -1
catchupPositiveThreshold: 1
Expand All @@ -181,7 +181,7 @@ MonoBehaviour:
dynamicAdjustment: 1
dynamicAdjustmentTolerance: 1
deliveryTimeEmaDuration: 2
evaluationMethod: 0
evaluationMethod: 1
evaluationInterval: 3
timeInterpolationGui: 0
--- !u!114 &5022952277509122877
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