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%YAML 1.1 | ||
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using UnityEngine; | ||
|
||
public class Popup : MonoBehaviour | ||
{ | ||
[SerializeField] | ||
private float minTimeout = 2; | ||
|
||
[SerializeField] | ||
private float maxTimeout = 4; | ||
|
||
private Timer timer; | ||
|
||
private void Start() | ||
{ | ||
timer = GetComponent<Timer>(); | ||
timer.StartTimer(Random.Range(minTimeout, maxTimeout)); | ||
timer.OnTimerRunCompleted += () => Destroy(gameObject); | ||
} | ||
} |
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using System.Collections; | ||
using CollectionExtensions; | ||
using UnityEngine; | ||
|
||
public class PopupSpammer : MonoBehaviour | ||
{ | ||
[SerializeField] private Popup[] popups; | ||
|
||
private RectTransform rectTransform; | ||
|
||
private void Start() | ||
{ | ||
rectTransform = GetComponent<RectTransform>(); | ||
StartCoroutine(SpamALot()); | ||
} | ||
|
||
private void Spam() | ||
{ | ||
// TODO get the popups on top! | ||
var popup = popups.RandomElement(); | ||
var halfWidth = rectTransform.rect.width / 2; | ||
var halfHeight = rectTransform.rect.height / 2; | ||
var position = new Vector2( | ||
Random.Range(-halfWidth, halfWidth), | ||
Random.Range(-halfHeight, halfHeight)); | ||
var instance = Instantiate(popup, transform.position, transform.rotation, rectTransform); | ||
instance.GetComponent<RectTransform>().anchoredPosition = position; | ||
} | ||
|
||
private IEnumerator SpamALot() | ||
{ | ||
while (true) | ||
{ | ||
Spam(); | ||
yield return new WaitForSeconds(.5f); | ||
} | ||
} | ||
} |
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