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Old job rebalances 3 #6
Commits on Aug 6, 2023
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Rebalance of CR_GRANDCROSS (Grand Cross)
- Fixed casting time changed: 1.5s -> 0.5s - Variable casting time changed: 1.5s -> 1s - Global delay changed: 1.5s -> 0.5s - 1s cooldown added - Self damage is removed From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Rebalance of CR_SHIELDBOOMERANG (Shield Boomerang)
- Damage formula changed - Old: (100 + 30 x SkillLevel)% ATK Shield weight gives extra flat damage - Now: (80 x SkillLevel + Shield Weight + Shield Upgrade x 4)% ATK From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Commits on Aug 7, 2023
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Rebalance of CR_SPEARQUICKEN (Spear Quicken)
- Additionally gives +10% of Equipment ASPD From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Rebalance of AM_DEMONSTRATION (Bomb)
- Chance of breaking target weapon increased - Old: SkillLevel % - New: (3 x SkillLevel)% - It now uses basic/default meelee damage calculation (instead of special formula) - Damage formula changed: - Old: [100% + (Skill Level x 20)]% (ATK + MATK) - New: [(Skill Level x 60) + (Potion_Research_Lv x 10)]% ATK From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Commits on Aug 12, 2023
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Rebalance of AM_ACIDTERROR (Acid Terror)
- Chance of breaking target armor increased - Old: 3/7/10/12/13% - New: 5/15/25/35/45% - It now uses basic/default ranged physical damage calculation (instead of special formula) - Damage formula changed: - Old: [200% + (Skill Level x 80)]% (ATK + MATK) - New: [(Skill Level x 200) + (Potion_Research_Lv x 100)]% ATK From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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fix damage effect of AM_ACIDTERROR in Renewal
For Renewal Acid Terror damage is applied in a bundle of 5 hits isntead of a single damage
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Rebalance of RG_RAID (Sightless Mind)
- SP cost reduced: 20 -> 15 - Damage increased - Old: [100 + (Skill Level x 40)]% - New: [50 + (Skill Level x 150)]% - Damage debuff changed - Old: 20% more damage for 5 seconds or 7 hits - New: 30% more damage (15% on boss monsters) for 10 seconds From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Commits on Aug 14, 2023
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fix RG_BACKSTAP (Back stab) bow damage formula
before this commit, only part of the skillratio value was being halved when using bows, because skillratio by default is 100. the correct behavior for bows in backstab is to halve the entire skillratio value (including the initial 100%)
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Rebalance of RG_BACKSTAP (Back Stab)
- Skill mechanics changed - No longer needs to be behind the target to use skill - No longer ignores accuracy check - No longer usable from Hiding state - Now increases skill Hit by 4 per skill level - Number of hits changed: - Old: 1 hit - New: 2 hits with Dagger, 1 hit with other weapons - SP cost reduced: 16 -> 12 - Cooldown added: 0.5s - Number of hits changed From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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Commits on Aug 16, 2023
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Rebalance of RG_PLAGIARISM (Intimidate)
- Also increases Attack Speed by 1% per Skill Level From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
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