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Fix autorelay: add auto relay only when the relay and relayed nodes are in the same network #3249

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Dec 11, 2024
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4 changes: 2 additions & 2 deletions auth/host_session.go
Original file line number Diff line number Diff line change
Expand Up @@ -257,7 +257,7 @@ func CheckNetRegAndHostUpdate(networks []string, h *models.Host, relayNodeId uui
if relayNodeId != uuid.Nil && !newNode.IsRelayed {
// check if relay node exists and acting as relay
relaynode, err := logic.GetNodeByID(relayNodeId.String())
if err == nil && relaynode.IsRelay {
if err == nil && relaynode.IsRelay && relaynode.Network == newNode.Network {
slog.Info(fmt.Sprintf("adding relayed node %s to relay %s on network %s", newNode.ID.String(), relayNodeId.String(), network))
newNode.IsRelayed = true
newNode.RelayedBy = relayNodeId.String()
Expand All @@ -271,7 +271,7 @@ func CheckNetRegAndHostUpdate(networks []string, h *models.Host, relayNodeId uui
slog.Error("failed to update node", "nodeid", relayNodeId.String())
}
} else {
slog.Error("failed to relay node. maybe specified relay node is actually not a relay?", "err", err)
slog.Error("failed to relay node. maybe specified relay node is actually not a relay? Or the relayed node is not in the same network with relay?", "err", err)
}
}
logger.Log(1, "added new node", newNode.ID.String(), "to host", h.Name)
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