What's New in v1.0.0
- Initial public release of the Rust-based Planetary Simulation.
- Real-time simulation of planetary orbits using accurate gravitational physics.
- Interactive visualization of planets with zoom and pan features for a better view of the simulation.
- Customizable simulation parameters to explore different scenarios.
Features
- Simulate any number of planets.
- Realistic orbital physics with adjustable time-step accuracy.
- A visually appealing representation of the solar system with a scalable viewing window.
Improvements
- Optimized performance for smoother rendering on various systems.
- Added user controls for real-time interaction with the simulation.
Known Issues
- Overlapping orbits are not yet detected or resolved.
- Simulation may slow down when adding many planets due to computational load.
I hope you enjoy exploring the cosmos with this simulation. For more information, check the README in the repository.
Note: This is still a work in progress, and I appreciate any feedback or contributions to improve the simulation.