A streamlined guide to keep the White Elephant gift exchange fun and fair. (Also known as Yankee Swap, Dirty Santa, and other names.)
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Gift Contribution:
Each player brings a single wrapped gift worth approximately $15 to the pool. -
Drawing Numbers:
Players draw numbers to determine the play order. -
Setup:
Players sit in a circle around the shared gift pool. -
First Turn:
- Player 1 selects, unwraps, and displays a gift from the pool.
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Subsequent Turns:
- Each player chooses to:
- Pick an unwrapped gift from the pool, or
- Steal a previously opened gift.
- If your gift is stolen, you must:
- Choose another unwrapped gift or steal from another player (but not the one who just stole from you).
- Each player chooses to:
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Final Turn:
- After all players have taken a turn, Player 1 gets a bonus turn:
- They may swap the gift they hold with any opened gift.
- If their gift is stolen, the same stealing rules apply.
- The game ends when a player declines to steal or no eligible steals remain.
Note: The usual three-swap limit doesn’t apply during the final turn, allowing unlimited swaps until a player decides to "stand pat."
- After all players have taken a turn, Player 1 gets a bonus turn:
- A gift can only be stolen once per turn.
- Each turn ends after three swaps to keep the game moving.
Inspired by:
- whiteelephantrules.com
- White Elephant Gift Exchange - Wikipedia
- Contributions from this repository's contributors.
Issues and pull requests are welcome!