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White Elephant Rules

A streamlined guide to keep the White Elephant gift exchange fun and fair. (Also known as Yankee Swap, Dirty Santa, and other names.)

Rules

  1. Gift Contribution:
    Each player brings a single wrapped gift worth approximately $15 to the pool.

  2. Drawing Numbers:
    Players draw numbers to determine the play order.

  3. Setup:
    Players sit in a circle around the shared gift pool.

  4. First Turn:

    • Player 1 selects, unwraps, and displays a gift from the pool.
  5. Subsequent Turns:

    • Each player chooses to:
      • Pick an unwrapped gift from the pool, or
      • Steal a previously opened gift.
    • If your gift is stolen, you must:
      • Choose another unwrapped gift or steal from another player (but not the one who just stole from you).
  6. Final Turn:

    • After all players have taken a turn, Player 1 gets a bonus turn:
      • They may swap the gift they hold with any opened gift.
      • If their gift is stolen, the same stealing rules apply.
    • The game ends when a player declines to steal or no eligible steals remain.

    Note: The usual three-swap limit doesn’t apply during the final turn, allowing unlimited swaps until a player decides to "stand pat."

Tips

  • A gift can only be stolen once per turn.
  • Each turn ends after three swaps to keep the game moving.

Credit

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Issues and pull requests are welcome!

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An Unofficial Guide to Playing White Elephant

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