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add DXVK-Sarek to Legacy DXVK part of the page
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SandeMC committed Jan 13, 2025
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15 changes: 11 additions & 4 deletions docs/en/optimization.md
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Expand Up @@ -95,10 +95,10 @@ After using the tool, you can freely skip to optimal graphics settings:

<h3>Instructions</h3>

1. Go to the [1.10.3 release of DXVK-async](https://github.com/Sporif/dxvk-async/releases/tag/1.10.3).
- If you would prefer stutter instead of graphical issues when building shaders, use [official DXVK 1.10.3](https://github.com/doitsujin/dxvk/releases/tag/1.10.3) instead. **Both issues are temporary.**
2. Download the :material-zip-box:`dxvk-async-1.10.3.tar.gz` archive.
3. After downloading, open the archive and navigate to :material-folder: ==dxvk-async-1.10.3\\x32\\==
1. Go to the latest [DXVK-Sarek release page](https://github.com/pythonlover02/dxvk-Sarek/releases/latest).
- If experiencing issues with this fork, you can also use [dxvk-async 1.10.3](https://github.com/Sporif/dxvk-async/releases/tag/1.10.3) or [official DXVK 1.10.3](https://github.com/doitsujin/dxvk/releases/tag/1.10.3) instead.
2. Download the :material-zip-box:`dxvk-sarek-async-1.10.x.tar.gz` archive.
3. After downloading, open the archive and navigate to :material-folder: ==dxvk-sarek-async-1.10.3\\x32\\==
4. Extract :fontawesome-solid-gears:`d3d9.dll` into the game folder.

??? question "Why not :fontawesome-solid-gears:`dxgi.dll` or other files in the folder?"
Expand Down Expand Up @@ -141,6 +141,13 @@ dxvk.enableAsync = true
dxvk.gplAsyncCache = true
```

If you're unhappy with shader compilation speed, add the following and configure manually to adjust for your CPU thread amount:

``` { .cpp }
dxvk.numAsyncThreads = 4
dxvk.numCompilerThreads = 4
```

For more in-depth configuration, you can see the full list of available options [here](https://github.com/doitsujin/dxvk/blob/master/dxvk.conf).

---
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15 changes: 11 additions & 4 deletions docs/ru/optimization.md
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Expand Up @@ -94,10 +94,10 @@ description: Все про DXVK для GTA IV

<h3>Инструкции</h3>

1. Перейдите на [страницу релиза 1.10.3 DXVK-async](https://github.com/Sporif/dxvk-async/releases/tag/1.10.3).
2. Скачайте архив :material-zip-box:`dxvk-async-1.10.3.tar.gz`.
- Если вы хотите фризы замисть графических проблем, используйте [официальный DXVK 1.10.3](https://github.com/doitsujin/dxvk/releases/tag/1.10.3) замисть async. ***обе проблемы временные.**
3. После скачинваия, откройте архив и перейдите в папку :material-folder: ==dxvk-async-1.10.3\\x32\\==
1. Перейдите на [страницу последнего релиза DXVK-Sarek](https://github.com/pythonlover02/dxvk-Sarek/releases/latest).
2. Скачайте архив :material-zip-box:`dxvk-sarek-async-1.10.3.tar.gz`.
- Если вы испытываете проблемы с этим форком, можете использовать [dxvk-async 1.10.3](https://github.com/Sporif/dxvk-async/releases/tag/1.10.3) или [официальный DXVK 1.10.3](https://github.com/doitsujin/dxvk/releases/tag/1.10.3).
3. После скачивания, откройте архив и перейдите в папку :material-folder: ==dxvk-async-1.10.3\\x32\\==
4. Распакуйте :fontawesome-solid-gears:`d3d9.dll` в папку с игрой.

??? question "Почему не :fontawesome-solid-gears:`dxgi.dll` или другие файлы из папки?"
Expand Down Expand Up @@ -140,6 +140,13 @@ dxvk.enableAsync = true
dxvk.gplAsyncCache = true
```

Если вас не устраивает скорость компиляции шейдеров, добавьте следующие строки и измените значения под ваше значение потоков на ЦП:

``` { .cpp }
dxvk.numAsyncThreads = 4
dxvk.numCompilerThreads = 4
```

Для более детальной настройки вы можете посмотреть полный список доступных опций [здесь](https://github.com/doitsujin/dxvk/blob/master/dxvk.conf).

---
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