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Low-memory terminal state implementation #42

Low-memory terminal state implementation

Low-memory terminal state implementation #42

Workflow file for this run

on:
pull_request:
types: [opened, reopened, synchronize]
workflow_dispatch: {}
name: Release PR
jobs:
build-macos:
runs-on: ghcr.io/cirruslabs/macos-ventura-xcode:latest
timeout-minutes: 90
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
# Important so that build number generation works
fetch-depth: 0
# Install Nix and use that to run our tests so our environment matches exactly.
- uses: cachix/install-nix-action@v26
with:
nix_path: nixpkgs=channel:nixos-unstable
- uses: cachix/cachix-action@v14
with:
name: ghostty
authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
# Setup Sparkle
- name: Setup Sparkle
env:
SPARKLE_VERSION: 2.5.1
run: |
mkdir -p .action/sparkle
cd .action/sparkle
curl -L https://github.com/sparkle-project/Sparkle/releases/download/${SPARKLE_VERSION}/Sparkle-for-Swift-Package-Manager.zip > sparkle.zip
unzip sparkle.zip
echo "$(pwd)/bin" >> $GITHUB_PATH
# Load Build Number
- name: Build Number
run: |
echo "GHOSTTY_BUILD=$(git rev-list --count head)" >> $GITHUB_ENV
echo "GHOSTTY_COMMIT=$(git rev-parse --short HEAD)" >> $GITHUB_ENV
# GhosttyKit is the framework that is built from Zig for our native
# Mac app to access. Build this in release mode.
- name: Build GhosttyKit
run: nix develop -c zig build -Dstatic=true -Doptimize=ReleaseSafe
# The native app is built with native XCode tooling. This also does
# codesigning. IMPORTANT: this must NOT run in a Nix environment.
# Nix breaks xcodebuild so this has to be run outside.
- name: Build Ghostty.app
run: cd macos && xcodebuild -target Ghostty -configuration Release
# We inject the "build number" as simply the number of commits since HEAD.
# This will be a monotonically always increasing build number that we use.
- name: Update Info.plist
env:
SPARKLE_KEY_PUB: ${{ secrets.PROD_MACOS_SPARKLE_KEY_PUB }}
run: |
# Version Info
/usr/libexec/PlistBuddy -c "Set :GhosttyCommit $GHOSTTY_COMMIT" "macos/build/Release/Ghostty.app/Contents/Info.plist"
/usr/libexec/PlistBuddy -c "Set :CFBundleVersion $GHOSTTY_BUILD" "macos/build/Release/Ghostty.app/Contents/Info.plist"
/usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString $GHOSTTY_COMMIT" "macos/build/Release/Ghostty.app/Contents/Info.plist"
# Updater
/usr/libexec/PlistBuddy -c "Set :SUPublicEDKey $SPARKLE_KEY_PUB" "macos/build/Release/Ghostty.app/Contents/Info.plist"
- name: Codesign app bundle
env:
MACOS_CERTIFICATE: ${{ secrets.PROD_MACOS_CERTIFICATE }}
MACOS_CERTIFICATE_PWD: ${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}
MACOS_CERTIFICATE_NAME: ${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}
MACOS_CI_KEYCHAIN_PWD: ${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}
run: |
# Turn our base64-encoded certificate back to a regular .p12 file
echo $MACOS_CERTIFICATE | base64 --decode > certificate.p12
# We need to create a new keychain, otherwise using the certificate will prompt
# with a UI dialog asking for the certificate password, which we can't
# use in a headless CI environment
security create-keychain -p "$MACOS_CI_KEYCHAIN_PWD" build.keychain
security default-keychain -s build.keychain
security unlock-keychain -p "$MACOS_CI_KEYCHAIN_PWD" build.keychain
security import certificate.p12 -k build.keychain -P "$MACOS_CERTIFICATE_PWD" -T /usr/bin/codesign
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$MACOS_CI_KEYCHAIN_PWD" build.keychain
# Codesign Sparkle. Some notes here:
# - The XPC services aren't used since we don't sandbox Ghostty,
# but since they're part of the build, they still need to be
# codesigned.
# - The binaries in the "Versions" folders need to NOT be symlinks.
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime "macos/build/Release/Ghostty.app/Contents/Frameworks/Sparkle.framework/Versions/B/XPCServices/Downloader.xpc"
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime "macos/build/Release/Ghostty.app/Contents/Frameworks/Sparkle.framework/Versions/B/XPCServices/Installer.xpc"
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime "macos/build/Release/Ghostty.app/Contents/Frameworks/Sparkle.framework/Versions/B/Autoupdate"
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime "macos/build/Release/Ghostty.app/Contents/Frameworks/Sparkle.framework/Versions/B/Updater.app"
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime "macos/build/Release/Ghostty.app/Contents/Frameworks/Sparkle.framework"
# Codesign the app bundle
/usr/bin/codesign --verbose -f -s "$MACOS_CERTIFICATE_NAME" -o runtime --entitlements "macos/Ghostty.entitlements" macos/build/Release/Ghostty.app
- name: "Notarize app bundle"
env:
PROD_MACOS_NOTARIZATION_APPLE_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}
PROD_MACOS_NOTARIZATION_TEAM_ID: ${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}
PROD_MACOS_NOTARIZATION_PWD: ${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}
run: |
# Store the notarization credentials so that we can prevent a UI password dialog
# from blocking the CI
echo "Create keychain profile"
xcrun notarytool store-credentials "notarytool-profile" --apple-id "$PROD_MACOS_NOTARIZATION_APPLE_ID" --team-id "$PROD_MACOS_NOTARIZATION_TEAM_ID" --password "$PROD_MACOS_NOTARIZATION_PWD"
# We can't notarize an app bundle directly, but we need to compress it as an archive.
# Therefore, we create a zip file containing our app bundle, so that we can send it to the
# notarization service
echo "Creating temp notarization archive"
ditto -c -k --keepParent "macos/build/Release/Ghostty.app" "notarization.zip"
# Here we send the notarization request to the Apple's Notarization service, waiting for the result.
# This typically takes a few seconds inside a CI environment, but it might take more depending on the App
# characteristics. Visit the Notarization docs for more information and strategies on how to optimize it if
# you're curious
echo "Notarize app"
xcrun notarytool submit "notarization.zip" --keychain-profile "notarytool-profile" --wait
# Finally, we need to "attach the staple" to our executable, which will allow our app to be
# validated by macOS even when an internet connection is not available.
echo "Attach staple"
xcrun stapler staple "macos/build/Release/Ghostty.app"
# Zip up the app
- name: Zip App
run: cd macos/build/Release && zip -9 -r --symlinks ../../../ghostty-macos-universal.zip Ghostty.app
# Update Blob Storage
- name: Prep R2 Storage
run: |
mkdir blob
mkdir -p blob/${GHOSTTY_BUILD}
cp ghostty-macos-universal.zip blob/${GHOSTTY_BUILD}/ghostty-macos-universal.zip
- name: Upload to R2
uses: ryand56/r2-upload-action@latest
with:
r2-account-id: ${{ secrets.CF_R2_PR_ACCOUNT_ID }}
r2-access-key-id: ${{ secrets.CF_R2_PR_AWS_KEY }}
r2-secret-access-key: ${{ secrets.CF_R2_PR_SECRET_KEY }}
r2-bucket: ghostty-pr
source-dir: blob
destination-dir: ./