-
Notifications
You must be signed in to change notification settings - Fork 949
Known Driver Issues
This page lists known issues with drivers that are not, or cannot, be worked around by wgpu.
Issues are categorised by GPU vendor and backend. Where details such as "driver version" are recorded, they are not intended to be exhaustive: these are just the values where the issue has been observed. Just because your combination is not explicitly listed does not mean you aren't susceptible to the same issue.
-
WGSL draft Spec compliance
As outlined in the README, section Tracking the WebGPU and WGSL draft specifications, the version of WGSL implemented by WGPU will likely differ from what is in the up to date Spec.
-
Integrated GPU not visible to programs named
cube
Property Values observed Operating System Windows 10 64-bit Driver OEM Intel, Microsoft Driver Version 27.20.100.8935 In a dual-GPU system, the driver for the Intel GPU will hide itself from programs named
cube
.The issue can be worked around by disabling the discrete GPU or by renaming the program to something other than
cube
. -
Hangs when the same semaphore is signaled and waited upon
Property Values observed Operating System Linux 5.14 Driver OEM Intel Driver Version Mesa 21.2.3 Using a "relay" semaphore confuses Intel driver in Mesa. Reported in https://gitlab.freedesktop.org/mesa/mesa/-/issues/5508
Can be worked around by only doing one submission per frame.
-
cmd_begin_debug_utils_label_ext
pointer is NULLProperty Values observed Operating System Windows 10 Pro 21H1 Driver OEM UHD Graphics 630 Driver Version 24.20.100.6287 The extension is supported, but pointer to a function is NULL.
Escalated in https://github.com/MaikKlein/ash/issues/484 Still needs an upstream report.
-
Offset after resizing window - wgpu-rs#647
Property Values observed Operating System Windows 10 64-bit Driver OEM Microsoft Driver Version 26.20.100.7639 This issue affects programs running on any GPU if the Intel GPU is being used by the compositor. This would typically be the case in dual-GPU systems.
It can be worked around by replacing the Microsoft OEM driver with the generic Intel driver.
-
CreatePlacedResource
TDRs - wgpu#1319Property Values observed Operating System Windows 10 64-bit, build 19042 GPU HD Graphics 4600 Driver Version 20.19.15.5171 Reported in https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/44
-
Buffer write not synchronized with draw - wgpu#1060
Property Values observed Operating System Windows Buffer upload isn't being properly synchronized with the draw call that is using it. This is entirely on the driver to get right, there is no way to do manual sync.
-
Cannot combine MSAA with Srgb resolve - wgpu#725
Property Values observed Operating System Linux Attempting to do MSAA resolve at the same time as Srgb resolve will cause MSAA to not work and the clear color to not be properly converted into Srgb.
-
Hang/panic/device loss after specific render sequence - wgpu#983
Property Values observed Operating System Windows 10 64-bit GPU Geforce RTX 2080 Ti Driver Name GeForce Game Ready Driver Driver Version 456.38, 457.09, 457.30 Does not occur on driver version 452.06.
After submitting a frame to wgpu, Vulkan seems to become unstable and this manifests itself in a few ways.
-
write_buffer
only works when aligned to 16 - wgpu#1323Property Values observed Operating System Windows 10 64-bit GPU Geforce GTX 1050, 1070 Driver Version 27.21.14.5256, 27.21.14.6589 We issue
vkCmdFillBuffer
for the uninitialized area of a buffer. If only the first 40 bytes were filled, the fill buffer is called with an offset of 40, but the driver ends up erasing all the data starting with offset 32.Issue reported directly to NVidia level 2 support team, ticket 210412-000661
-
flat-interpolated integers come out as zeroes - wgpu#1775
Property Values observed Operating System Linux GPU Geforce GTX 1050 Driver Version 390 Fragment shader sees interpolated values as 0.
Issue reported to NVidia Vulkan Support.
-
CPU descriptors are used after
CopyDescriptors
- wgpu#1002Property Values observed. Operating System Windows 10 64-bit
-
Updating partial texture data doesn't show up - wgpu#1306
Property Values observed Operating System Windows 10 64-bit GPU Ryzen 3500U Driver Name ? Driver Version ? When a texture only gets partially updated, sampling from it returns zeroes.
Issue has been reported directly to AMD.
- Integer overflow with very large buffers wgpu#2796
Property | Values observed |
---|---|
Operating System | Linux |
Driver Name | Mesa/lavapipe |
When a buffer size or range parameter does not fit a 32 bit signed integer, mesa runs into integer overflows.