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Unconditionally Generate Bindless Samplers in DX12 #6800

Unconditionally Generate Bindless Samplers in DX12

Unconditionally Generate Bindless Samplers in DX12 #6800

Triggered via pull request December 28, 2024 01:00
Status Success
Total duration 2m 2s
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shaders.yml

on: pull_request
Validate: HLSL
1m 51s
Validate: HLSL
Validate: MSL
30s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 21s
Validate: SPIR-V/GLSL/DOT/WGSL
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Validate: SPIR-V/GLSL/DOT/WGSL
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636